forked from samuel-p/sp-codes.de
196 lines
6.9 KiB
JavaScript
196 lines
6.9 KiB
JavaScript
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'use strict';
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!function ($) {
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Foundation.Box = {
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ImNotTouchingYou: ImNotTouchingYou,
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GetDimensions: GetDimensions,
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GetOffsets: GetOffsets
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};
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/**
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* Compares the dimensions of an element to a container and determines collision events with container.
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* @function
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* @param {jQuery} element - jQuery object to test for collisions.
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* @param {jQuery} parent - jQuery object to use as bounding container.
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* @param {Boolean} lrOnly - set to true to check left and right values only.
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* @param {Boolean} tbOnly - set to true to check top and bottom values only.
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* @default if no parent object passed, detects collisions with `window`.
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* @returns {Boolean} - true if collision free, false if a collision in any direction.
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*/
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function ImNotTouchingYou(element, parent, lrOnly, tbOnly) {
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var eleDims = GetDimensions(element),
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top,
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bottom,
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left,
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right;
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if (parent) {
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var parDims = GetDimensions(parent);
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bottom = eleDims.offset.top + eleDims.height <= parDims.height + parDims.offset.top;
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top = eleDims.offset.top >= parDims.offset.top;
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left = eleDims.offset.left >= parDims.offset.left;
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right = eleDims.offset.left + eleDims.width <= parDims.width + parDims.offset.left;
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} else {
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bottom = eleDims.offset.top + eleDims.height <= eleDims.windowDims.height + eleDims.windowDims.offset.top;
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top = eleDims.offset.top >= eleDims.windowDims.offset.top;
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left = eleDims.offset.left >= eleDims.windowDims.offset.left;
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right = eleDims.offset.left + eleDims.width <= eleDims.windowDims.width;
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}
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var allDirs = [bottom, top, left, right];
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if (lrOnly) {
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return left === right === true;
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}
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if (tbOnly) {
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return top === bottom === true;
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}
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return allDirs.indexOf(false) === -1;
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};
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/**
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* Uses native methods to return an object of dimension values.
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* @function
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* @param {jQuery || HTML} element - jQuery object or DOM element for which to get the dimensions. Can be any element other that document or window.
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* @returns {Object} - nested object of integer pixel values
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* TODO - if element is window, return only those values.
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*/
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function GetDimensions(elem, test) {
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elem = elem.length ? elem[0] : elem;
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if (elem === window || elem === document) {
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throw new Error("I'm sorry, Dave. I'm afraid I can't do that.");
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}
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var rect = elem.getBoundingClientRect(),
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parRect = elem.parentNode.getBoundingClientRect(),
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winRect = document.body.getBoundingClientRect(),
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winY = window.pageYOffset,
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winX = window.pageXOffset;
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return {
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width: rect.width,
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height: rect.height,
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offset: {
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top: rect.top + winY,
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left: rect.left + winX
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},
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parentDims: {
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width: parRect.width,
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height: parRect.height,
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offset: {
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top: parRect.top + winY,
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left: parRect.left + winX
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}
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},
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windowDims: {
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width: winRect.width,
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height: winRect.height,
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offset: {
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top: winY,
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left: winX
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}
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}
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};
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}
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/**
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* Returns an object of top and left integer pixel values for dynamically rendered elements,
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* such as: Tooltip, Reveal, and Dropdown
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* @function
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* @param {jQuery} element - jQuery object for the element being positioned.
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* @param {jQuery} anchor - jQuery object for the element's anchor point.
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* @param {String} position - a string relating to the desired position of the element, relative to it's anchor
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* @param {Number} vOffset - integer pixel value of desired vertical separation between anchor and element.
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* @param {Number} hOffset - integer pixel value of desired horizontal separation between anchor and element.
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* @param {Boolean} isOverflow - if a collision event is detected, sets to true to default the element to full width - any desired offset.
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* TODO alter/rewrite to work with `em` values as well/instead of pixels
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*/
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function GetOffsets(element, anchor, position, vOffset, hOffset, isOverflow) {
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var $eleDims = GetDimensions(element),
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$anchorDims = anchor ? GetDimensions(anchor) : null;
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switch (position) {
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case 'top':
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return {
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left: Foundation.rtl() ? $anchorDims.offset.left - $eleDims.width + $anchorDims.width : $anchorDims.offset.left,
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top: $anchorDims.offset.top - ($eleDims.height + vOffset)
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};
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break;
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case 'left':
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return {
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left: $anchorDims.offset.left - ($eleDims.width + hOffset),
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top: $anchorDims.offset.top
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};
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break;
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case 'right':
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return {
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left: $anchorDims.offset.left + $anchorDims.width + hOffset,
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top: $anchorDims.offset.top
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};
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break;
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case 'center top':
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return {
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left: $anchorDims.offset.left + $anchorDims.width / 2 - $eleDims.width / 2,
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top: $anchorDims.offset.top - ($eleDims.height + vOffset)
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};
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break;
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case 'center bottom':
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return {
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left: isOverflow ? hOffset : $anchorDims.offset.left + $anchorDims.width / 2 - $eleDims.width / 2,
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top: $anchorDims.offset.top + $anchorDims.height + vOffset
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};
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break;
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case 'center left':
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return {
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left: $anchorDims.offset.left - ($eleDims.width + hOffset),
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top: $anchorDims.offset.top + $anchorDims.height / 2 - $eleDims.height / 2
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};
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break;
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case 'center right':
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return {
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left: $anchorDims.offset.left + $anchorDims.width + hOffset + 1,
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top: $anchorDims.offset.top + $anchorDims.height / 2 - $eleDims.height / 2
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};
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break;
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case 'center':
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return {
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left: $eleDims.windowDims.offset.left + $eleDims.windowDims.width / 2 - $eleDims.width / 2,
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top: $eleDims.windowDims.offset.top + $eleDims.windowDims.height / 2 - $eleDims.height / 2
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};
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break;
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case 'reveal':
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return {
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left: ($eleDims.windowDims.width - $eleDims.width) / 2,
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top: $eleDims.windowDims.offset.top + vOffset
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};
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case 'reveal full':
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return {
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left: $eleDims.windowDims.offset.left,
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top: $eleDims.windowDims.offset.top
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};
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break;
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case 'left bottom':
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return {
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left: $anchorDims.offset.left - ($eleDims.width + hOffset),
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top: $anchorDims.offset.top + $anchorDims.height
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};
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break;
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case 'right bottom':
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return {
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left: $anchorDims.offset.left + $anchorDims.width + hOffset - $eleDims.width,
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top: $anchorDims.offset.top + $anchorDims.height
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};
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break;
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default:
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return {
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left: Foundation.rtl() ? $anchorDims.offset.left - $eleDims.width + $anchorDims.width : $anchorDims.offset.left,
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top: $anchorDims.offset.top + $anchorDims.height + vOffset
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};
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}
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}
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}(jQuery);
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