capturetheflag/mods/mtg/fire/init.lua

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-- fire/init.lua
-- Load support for MT game translation.
local S = minetest.get_translator("fire")
minetest.register_node("fire:permanent_flame", {
description = S("Permanent Flame"),
drawtype = "firelike",
tiles = {
{
name = "fire_basic_flame_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1
},
},
},
inventory_image = "fire_basic_flame.png",
paramtype = "light",
light_source = 13,
walkable = false,
buildable_to = true,
sunlight_propagates = true,
floodable = true,
damage_per_second = 4,
groups = {igniter = 2, dig_immediate = 3},
drop = ""
})