capturetheflag/mods/mtg/furnace/init.lua

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--
-- Formspecs
--
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function default.get_furnace_active_formspec(fuel_percent, item_percent)
return "size[8,8.5]"..
"list[context;src;2.75,0.5;1,1;]"..
"list[context;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
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"list[context;dst;4.75,0.96;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
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"listring[context;dst]"..
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"listring[current_player;main]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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"listring[context;fuel]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
end
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function default.get_furnace_inactive_formspec()
return "size[8,8.5]"..
"list[context;src;2.75,0.5;1,1;]"..
"list[context;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
"list[context;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[context;dst]"..
"listring[current_player;main]"..
"listring[context;src]"..
"listring[current_player;main]"..
"listring[context;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
end
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--
-- Node callback functions that are the same for active and inactive furnace
--
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext", "Furnace is empty")
end
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
end
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
local function swap_node(pos, name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
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local function furnace_node_timer(pos, elapsed)
--
-- Inizialize metadata
--
local meta = minetest.get_meta(pos)
local fuel_time = meta:get_float("fuel_time") or 0
local src_time = meta:get_float("src_time") or 0
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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local inv = meta:get_inventory()
local srclist, fuellist
local cookable, cooked
local fuel
local update = true
while update do
update = false
srclist = inv:get_list("src")
fuellist = inv:get_list("fuel")
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--
-- Cooking
--
-- Check if we have cookable content
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local aftercooked
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
cookable = cooked.time ~= 0
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-- Check if we have enough fuel to burn
if fuel_time < fuel_totaltime then
-- The furnace is currently active and has enough fuel
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fuel_time = fuel_time + elapsed
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-- If there is a cookable item then check if it is ready yet
if cookable then
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src_time = src_time + elapsed
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if src_time >= cooked.time then
-- Place result in dst list if possible
if inv:room_for_item("dst", cooked.item) then
inv:add_item("dst", cooked.item)
inv:set_stack("src", 1, aftercooked.items[1])
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src_time = src_time - cooked.time
update = true
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end
end
end
else
-- Furnace ran out of fuel
if cookable then
-- We need to get new fuel
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local afterfuel
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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if fuel.time == 0 then
-- No valid fuel in fuel list
fuel_totaltime = 0
src_time = 0
else
-- Take fuel from fuel list
inv:set_stack("fuel", 1, afterfuel.items[1])
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update = true
fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
src_time = src_time + elapsed
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end
else
-- We don't need to get new fuel since there is no cookable item
fuel_totaltime = 0
src_time = 0
end
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fuel_time = 0
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end
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elapsed = 0
end
if fuel and fuel_totaltime > fuel.time then
fuel_totaltime = fuel.time
end
if srclist[1]:is_empty() then
src_time = 0
end
--
-- Update formspec, infotext and node
--
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local formspec
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local item_state
local item_percent = 0
if cookable then
item_percent = math.floor(src_time / cooked.time * 100)
if item_percent > 100 then
item_state = "100% (output full)"
else
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item_state = item_percent .. "%"
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end
else
if srclist[1]:is_empty() then
item_state = "Empty"
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else
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item_state = "Not cookable"
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end
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end
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local fuel_state = "Empty"
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local active = "inactive"
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local result = false
if fuel_totaltime ~= 0 then
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active = "active"
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local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
fuel_state = fuel_percent .. "%"
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formspec = default.get_furnace_active_formspec(fuel_percent, item_percent)
swap_node(pos, "furnace:furnace_active")
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-- make sure timer restarts automatically
result = true
else
if not fuellist[1]:is_empty() then
fuel_state = "0%"
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end
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formspec = default.get_furnace_inactive_formspec()
swap_node(pos, "furnace:furnace")
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-- stop timer on the inactive furnace
minetest.get_node_timer(pos):stop()
end
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local infotext = "Furnace " .. active .. "\n(Item: " .. item_state ..
"; Fuel: " .. fuel_state .. ")"
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--
-- Set meta values
--
meta:set_float("fuel_totaltime", fuel_totaltime)
meta:set_float("fuel_time", fuel_time)
meta:set_float("src_time", src_time)
meta:set_string("formspec", formspec)
meta:set_string("infotext", infotext)
return result
end
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local furnaces = {}
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local function on_destruct(pos)
local inv = minetest.get_inventory({ type = "node", pos = pos })
if not inv then return end
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for _, list in pairs(inv:get_lists()) do
for _, item in pairs(list) do
minetest.add_item(pos, item)
end
end
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furnaces[minetest.pos_to_string(pos)] = nil
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end
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--
-- Node definitions
--
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minetest.register_node("furnace:furnace", {
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description = "Furnace",
tiles = {
"default_furnace_top.png", "default_furnace_bottom.png",
"default_furnace_side.png", "default_furnace_side.png",
"default_furnace_side.png", "default_furnace_front.png"
},
paramtype2 = "facedir",
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groups = {cracky = 3},
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legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_timer = furnace_node_timer,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
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meta:set_string("formspec", default.get_furnace_inactive_formspec())
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local inv = meta:get_inventory()
inv:set_size('src', 1)
inv:set_size('fuel', 1)
inv:set_size('dst', 4)
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furnaces[minetest.pos_to_string(pos)] = true
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end,
on_metadata_inventory_move = function(pos)
minetest.get_node_timer(pos):start(1.0)
end,
on_metadata_inventory_put = function(pos)
-- start timer function, it will sort out whether furnace can burn or not.
minetest.get_node_timer(pos):start(1.0)
end,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "src", drops)
default.get_inventory_drops(pos, "fuel", drops)
default.get_inventory_drops(pos, "dst", drops)
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drops[#drops+1] = "furnace:furnace"
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minetest.remove_node(pos)
return drops
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end,
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on_destruct = on_destruct,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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minetest.register_node("furnace:furnace_active", {
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description = "Furnace",
tiles = {
"default_furnace_top.png", "default_furnace_bottom.png",
"default_furnace_side.png", "default_furnace_side.png",
"default_furnace_side.png",
{
image = "default_furnace_front_active.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
},
}
},
paramtype2 = "facedir",
light_source = 8,
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drop = "furnace:furnace",
groups = {cracky=3, not_in_creative_inventory=1},
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legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_timer = furnace_node_timer,
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on_destruct = on_destruct,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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minetest.register_alias("default:furnace", "furnace:furnace")
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if minetest.global_exists("ctf_match") then
ctf_match.register_on_new_match(function()
for i, _ in pairs(furnaces) do
local pos = minetest.string_to_pos(i)
minetest.remove_node(pos)
furnaces[i] = nil
end
end)
end