capturetheflag/mods/other/vote/vote_kick.lua

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vote.kick_cooldown = 600
local vlist = {} -- table storing player name, ip & lock status
minetest.register_privilege("vote_kick", {
description = "Can start vote to kick a player",
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on_grant = function(name, granter)
if not granter then
granter = "<nil>"
end
minetest.log("action", "Player '" .. name .. "' has been" ..
" granted 'vote_kick' by '" .. granter .. "'")
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end,
on_revoke = function(name, revoker)
if not revoker then
revoker = "<nil>"
end
minetest.log("action", "Player '" .. name .. "' has been" ..
" revoked of 'vote_kick' by '" .. revoker .. "'")
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end
})
minetest.register_chatcommand("vote_kick", {
params = "<name>",
description = "Start a vote to kick a player",
privs = {
interact = true,
vote_kick = true,
},
func = function(name, param)
param = param:trim()
if param == "" then
return false, "Please specify a player name to be vote-kicked!"
end
if not minetest.get_player_by_name(param) then
return false, "There is no player called '" .. param .. "'"
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end
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if minetest.check_player_privs(param, {kick = true}) then
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return false, param .. " is a moderator, and can't be kicked!"
end
minetest.log("action", name .. " started a vote to kick " .. param)
if not vlist[param] then
vlist[param] = {
ip = minetest.get_player_ip(param),
locked = false
}
end
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return vote.new_vote(name, {
description = "Kick " .. param,
help = "/yes, /no or /abstain",
name = param,
duration = 60,
perc_needed = 0.8,
can_vote = function(self, pname)
return ctf_stats.is_pro(name)
end,
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on_result = function(self, result, results)
if result == "yes" then
minetest.chat_send_all("Vote passed, " ..
#results.yes .. " to " .. #results.no .. ", " ..
self.name .. " will be kicked.")
minetest.kick_player(self.name,
("The vote to kick you passed.\n You have been temporarily banned" ..
" for %s minutes."):format(tostring(vote.kick_cooldown / 60)))
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vlist[self.name].locked = true
minetest.after(vote.kick_cooldown, function()
vlist[self.name] = nil
end)
else
minetest.chat_send_all("Vote failed, " ..
#results.yes .. " to " .. #results.no .. ", " ..
self.name .. " remains ingame.")
if not minetest.get_player_by_name(self.name) then
vlist[self.name] = nil
end
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end
end,
on_vote = function(self, voter, value)
minetest.chat_send_all(voter .. " voted " .. value .. " to '" ..
self.description .. "'")
end
})
end
})
minetest.register_chatcommand("unblock", {
params = "<name>",
description = "Unblock a vote-kicked player before the cooldown expires",
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privs = {kick = true},
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func = function(name, param)
param = param:trim()
if param == "" then
return false, "Please specify a player name to be unblocked!"
end
if not vlist[param].locked then
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return false, "Failed! " .. param .. " is not blocked"
end
vlist[param].locked = false
minetest.log("action", name .. " unblocked " .. param .. ", who was vote-kicked")
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return true, param .. " has been successfully unblocked!"
end
})
minetest.register_on_prejoinplayer(function(name, ip)
if vlist[name] and vlist[name].locked then
return "Please wait until the vote cool down period has elapsed before rejoining!"
else
for k, v in pairs(vlist) do
if v.ip == ip and v.locked then
return "This IP has been temporarily blocked." ..
" Please wait until the cool-down period has elapsed before rejoining."
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end
end
end
end)