capturetheflag/mods/ctf_treasure/init.lua

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--treasurer.register_treasure("firearms:m3",0.5,2,{1,2})
--treasurer.register_treasure("firearms:bullet_12g",0.7,1,{1,10})
--treasurer.register_treasure("firearms:m4",0.3,3,{1,2})
--treasurer.register_treasure("firearms:bullet_556mm", 0.5, 2,{1,10})
--treasurer.register_treasure("firearms:m9",0.2,3,{1,2})
--treasurer.register_treasure("firearms:bullet_45",0.5,2,{1,20})
--[[treasurer.register_treasure("firearms:awp",0.05,8,1)
treasurer.register_treasure("firearms:bullet_762mm",0.1,5,{1,22})
]]--
treasurer.register_treasure("shooter:pistol",0.5,2,{1,5})
treasurer.register_treasure("shooter:rifle",0.1,2,{1,2})
treasurer.register_treasure("shooter:shotgun",0.05,2,1)
treasurer.register_treasure("shooter:machine_gun",0.01,2,1)
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treasurer.register_treasure("shooter:ammo",0.3,2,{1,10})
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--[[
treasurer.register_treasure("throwing:arrow_steel",0.1,5,{1,12})
treasurer.register_treasure("throwing:arrow_stone",0.2,5,{1,12})
treasurer.register_treasure("throwing:arrow_obsidian",0.3,5,{1,8})
--treasurer.register_treasure("throwing:arrow_fire",0.1,5,{1,2})
--treasurer.register_treasure("throwing:arrow_tnt",0.1,5,1)
treasurer.register_treasure("throwing:arrow_steel",0.2,5,{1,12})
treasurer.register_treasure("throwing:bow_wood",0.9,5,{1,12})
treasurer.register_treasure("throwing:longbow",0.4,5,1)
treasurer.register_treasure("throwing:bow_steel",0.1,5,1)
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]]
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treasurer.register_treasure("default:pick_steel",0.3,5,{1,10})
treasurer.register_treasure("default:pick_mese",0.005,5,1)
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treasurer.register_treasure("default:cobble",0.9,5,{20,99})
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treasurer.register_treasure("default:sword_steel",0.8,5,{1,10})