capturetheflag/mods/ctf/ctf_metrics/init.lua

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if not minetest.global_exists("prometheus") then
return
end
local kill_counter = 0
ctf.register_on_killedplayer(function(victim, killer, type)
kill_counter = kill_counter + 1
end)
local function step()
prometheus.post("minetest_kills", kill_counter)
kill_counter = 0
local sum = 0
local avg = 0
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local bins = { [50]=0, [100]=0, [200]=0, [5000]=0, rest=0 }
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if #minetest.get_connected_players() > 0 then
for _, player in pairs(minetest.get_connected_players()) do
local total, _ = ctf_stats.player(player:get_player_name())
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sum = sum + total.score
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if total.score > 174000 then
bins[50] = bins[50] + 1
elseif total.score > 80000 then
bins[100] = bins[100] + 1
elseif total.score > 10000 then
bins[200] = bins[200] + 1
elseif total.score > 1000 then
bins[5000] = bins[5000] + 1
else
bins.rest = bins.rest + 1
end
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end
avg = sum / #minetest.get_connected_players()
end
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for key, value in pairs(bins) do
prometheus.post("minetest_ctf_score_bins{rank=\"" .. key .. "\"}", value)
end
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prometheus.post("minetest_ctf_score_total", sum)
prometheus.post("minetest_ctf_score_avg", avg)
minetest.after(15, step)
end
minetest.after(15, step)