capturetheflag/mods/sfinv/api.lua

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local theme = [[size[8,8.6]
bgcolor[#080808BB;true]
background[5,5;1,1;gui_formbg.png;true]
{{ nav }}
listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
list[current_player;main;0,4.25;8,1;]
list[current_player;main;0,5.5;8,3;8] ]]
sfinv = {
pages = {},
pages_unordered = {},
homepage_name = "sfinv:crafting",
contexts = {}
}
function sfinv.register_page(name, def)
if not name or not def or not def.get then
error("Invalid sfinv page. Requires a name & def, and a get function in def")
end
sfinv.pages[name] = def
def.name = name
table.insert(sfinv.pages_unordered, def)
end
function sfinv.parse_variables(fs, vars)
local ret = fs
for key, value in pairs(vars) do
ret = string.gsub(ret, "{{([ ]+)" .. key .. "([ ]+)}}", value)
end
return ret
end
function sfinv.get(player, context)
local page = sfinv.pages[context.page]
if not page then
page = sfinv.pages["404"]
end
local fs = page:get(player, context)
local nav = {}
local nav_ids = {}
local current_idx = 1
for i, pdef in pairs(sfinv.pages_unordered) do
if not pdef.is_in_nav or pdef.is_in_nav(player, context) then
nav[#nav + 1] = pdef.title
nav_ids[#nav_ids + 1] = pdef.name
if pdef.name == context.page then
current_idx = i
end
end
end
context.nav = nav_ids
local vars = {
layout = theme,
name = player:get_player_name(),
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nav = "tabheader[0,0;tabs;" .. table.concat(nav, ",") .. ";" .. current_idx .. ";true;false]"
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}
fs = sfinv.parse_variables(fs, vars)
fs = sfinv.parse_variables(fs, vars)
return fs
end
function sfinv.set(player, context)
if not context then
local name = player:get_player_name()
context = sfinv.contexts[name]
if not context then
context = {
page = sfinv.homepage_name
}
sfinv.contexts[name] = context
end
end
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local fs = sfinv.get(player, context)
player:set_inventory_formspec(fs)
end
minetest.register_on_joinplayer(function(player)
minetest.after(0.5, function()
sfinv.set(player)
end)
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "" then
return false
end
-- Get Context
local name = player:get_player_name()
local context = sfinv.contexts[name]
if not context then
sfinv.set(player)
return false
end
-- Handle Events
if fields.tabs and context.nav then
local tid = tonumber(fields.tabs)
if tid and tid > 0 then
local id = context.nav[tid]
if id and sfinv.pages[id] then
print(name .. " views sfinv/" .. id)
-- TODO: on_leave
context.page = id
sfinv.set(player, context)
end
end
return
end
-- Pass to page
local page = sfinv.pages[context.page]
if page and page.on_player_receive_fields then
return page.on_player_receive_fields(player, context, fields)
end
end)