capturetheflag/mods/ctf_alloc/init.lua

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local storage = minetest.get_mod_storage()
local data = minetest.parse_json(storage:get_string("locktoteam")) or {}
local ctf_autoalloc = ctf.autoalloc
function ctf.autoalloc(name, alloc_mode)
if data[name] then
return data[name]
end
return ctf_autoalloc(name, alloc_mode)
end
ChatCmdBuilder.new("ctf_lockpt", function(cmd)
cmd:sub(":name :team", function(name, pname, team)
if team == "!" then
data[pname] = nil
storage:set_string("locktoteam", minetest.write_json(data))
return true, "Unlocked " .. pname
else
data[pname] = team
storage:set_string("locktoteam", minetest.write_json(data))
return true, "Locked " .. pname .. " to " .. team
end
end)
end, {
description = "Lock a player to a team",
privs = {
ctf_admin = true,
}
})