capturetheflag/mods/ctf_map/give_initial_stuff.lua

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give_initial_stuff = {}
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setmetatable(give_initial_stuff, {
__call = function(self, player)
minetest.log("action", "Giving initial stuff to player "..player:get_player_name())
local inv = player:get_inventory()
inv:set_list("main", {})
inv:set_list("craft", {})
local items = give_initial_stuff.get_stuff()
for _, item in pairs(items) do
inv:add_item("main", item)
end
end
})
function give_initial_stuff.get_stuff()
return ctf_map.map and ctf_map.map.initial_stuff or {
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"default:pick_wood",
"default:sword_wood",
"default:torch 3",
}
end
minetest.register_on_joinplayer(function(player)
player:set_hp(20)
give_initial_stuff(player)
end)
minetest.register_on_respawnplayer(give_initial_stuff)