2017-10-06 18:28:05 +00:00
# CaptureTheFlag
2015-07-16 17:44:01 +00:00
Uses the [CTF PvP engine ](https://github.com/rubenwardy/ctf_pvp_engine )
* Fast rounds of CTF games
* Removed nodes for focus
2019-01-03 02:09:31 +00:00
## USE RECURSIVE CLONING!
Capture the flag uses several submodules. Make sure to grab them all by cloning like this:
```sh
git clone --recursive https://github.com/MT-CTF/capturetheflag.git
```
2017-10-06 18:28:05 +00:00
## System Requirements
### Recommended
2015-07-16 17:44:01 +00:00
2015-12-30 20:28:53 +00:00
Hosting your server using the dummy backend
2017-10-06 18:28:05 +00:00
### minimum
2015-12-30 20:28:53 +00:00
Hosting your server using the leveldb or redis backend
Hosting using sqlite on an SSD or ramdisk ([with this guide](https://forum.minetest.net/viewtopic.php?f=10& t=9588))
2015-07-16 17:44:01 +00:00
2017-10-06 18:28:05 +00:00
## License
2019-07-08 13:08:08 +00:00
Created by [rubenwardy ](https://rubenwardy.com/ )
2017-10-06 18:28:05 +00:00
Code: LGPLv2.1+
2015-07-16 17:44:01 +00:00
Textures: CC-BY-SA 3.0
2017-10-06 18:28:05 +00:00
### Mods
2019-04-26 16:20:15 +00:00
Check out [mods/ ](mods/ ) to see all the installed mods and their respective licenses.
2019-07-08 13:08:08 +00:00
## update.sh
Content in this repository and its sub-modules are arranged in a manner best optimised for distribution. For all features of CTF to work properly, run update.sh instead of manually syncing the local copy. update.sh automatically pulls the latest master of the repository and all its submodules, and does some extra processing to make stuff work.