capturetheflag/mods/ctf_stats/gui.lua

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function ctf_stats.get_formspec_match_summary(stats)
local players = {}
for name, pstat in pairs(stats.red) do
pstat.name = name
pstat.color = ctf.flag_colors.red
table.insert(players, pstat)
end
for name, pstat in pairs(stats.blue) do
pstat.name = name
pstat.color = ctf.flag_colors.blue
table.insert(players, pstat)
end
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local ret = ctf_stats.get_formspec("Match Summary", players)
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ret = ret .. "label[3.5,6.2;Tip: type /rankings for league tables]"
return ret
end
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function ctf_stats.get_formspec(title, players)
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table.sort(players, function(one, two)
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return one.score > two.score
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end)
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local ret = "size[12,6.5]"
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ret = ret .. "vertlabel[0,0;" .. title .. "]"
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ret = ret .. "tablecolumns[color;text;text;text;text;text;text;text;text]"
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ret = ret .. "tableoptions[highlight=#00000000]"
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ret = ret .. "table[0.5,0;11.25,6;scores;"
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ret = ret .. "#ffffff,,username,kills,deaths,K/D ratio,captures,attempts,score"
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for i = 1, #players do
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local pstat = players[i]
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local color = pstat.color or "#ffffff"
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local kd = pstat.kills
if pstat.deaths > 0 then
kd = kd / pstat.deaths
end
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ret = ret ..
"," .. string.gsub(color, "0x", "#") ..
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"," .. i ..
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"," .. pstat.name ..
"," .. pstat.kills ..
"," .. pstat.deaths ..
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"," .. math.floor(kd*10)/10 ..
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"," .. pstat.captures ..
"," .. pstat.attempts ..
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"," .. math.floor(pstat.score*10)/10
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if i > 40 then
break
end
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end
ret = ret .. ";-1]"
ret = ret .. "button_exit[0.5,6;3,1;close;Close]"
return ret
end
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function ctf_stats.get_html(title, players)
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table.sort(players, function(one, two)
return one.score > two.score
end)
local ret = "<h1>" .. title .. "</h1>"
ret = ret .. "<table>" ..
"<tr><th></th>" ..
"<th>username</th>" ..
"<th>kills</th>" ..
"<th>deaths</th>" ..
"<th>K/D ratio</th>" ..
"<th>captures</th>" ..
"<th>attempts</th>" ..
"<th>score</th></tr>"
for i = 1, #players do
local pstat = players[i]
local color = pstat.color or "#ffffff"
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local kd = pstat.kills
if pstat.deaths > 0 then
kd = kd / pstat.deaths
end
ret = ret ..
"<tr><td>" .. i ..
"</td><td>" .. pstat.name ..
"</td><td>" .. pstat.kills ..
"</td><td>" .. pstat.deaths ..
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"</td><td>" .. math.floor(kd*10)/10 ..
"</td><td>" .. pstat.captures ..
"</td><td>" .. pstat.attempts ..
"</td><td>" .. math.floor(pstat.score*10)/10 .. "</td></tr>"
if i > 40 then
break
end
end
ret = ret .. "</table>\n"
return ret
end
function ctf_stats.html_to_file(filepath)
local players = {}
for name, pstat in pairs(ctf_stats.players) do
pstat.name = name
pstat.color = nil
table.insert(players, pstat)
end
local html = ctf_stats.get_html("Player Rankings", players)
local f = io.open(filepath, "w")
f:write("<!doctype html>\n")
f:write("<html><head>\n")
f:write("<meta charset=\"utf-8\">\n")
f:write("<title>Player Rankings</title>\n")
f:write("<link rel=\"stylesheet\" href=\"score_style.css\">\n")
f:write("</head><body>\n")
f:write(html)
f:write("</body></html>\n")
f:close()
end
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minetest.register_chatcommand("rankings", {
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func = function(name, param)
if param == "me" then
local players = {}
for pname, pstat in pairs(ctf_stats.players) do
pstat.name = pname
pstat.color = nil
table.insert(players, pstat)
end
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table.sort(players, function(one, two)
return one.score > two.score
end)
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local place = -1
local me = nil
for i = 1, #players do
local pstat = players[i]
if pstat.name == name then
me = pstat
place = i
break
end
end
if place < 1 then
place = #players + 1
end
minetest.chat_send_player(name, "You are in " .. place .. " place.")
if me then
local kd = me.kills
if me.deaths > 0 then
kd = kd / me.deaths
end
minetest.chat_send_player(name,
"Kills: " .. me.kills ..
" | Deaths: " .. me.deaths ..
" | K/D: " .. math.floor(kd*10)/10 ..
" | Captures: " .. me.captures ..
" | Attempts: " .. me.attempts ..
" | Score: " .. me.score)
end
else
local players = {}
for pname, pstat in pairs(ctf_stats.players) do
pstat.name = pname
pstat.color = nil
table.insert(players, pstat)
end
local fs = ctf_stats.get_formspec("Player Rankings", players)
fs = fs .. "label[3.5,6.2;Tip: to see where you are, type /rankings me]"
minetest.show_formspec(name, "ctf_stats:rankings", fs)
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end
end
})