2019-02-24 05:11:16 +00:00
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ctf_treasure = {}
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2015-11-22 00:41:38 +00:00
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2019-04-10 10:07:31 +00:00
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function ctf_treasure.get_default_treasures()
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return {
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2019-10-29 07:09:50 +00:00
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{ "default:ladder", 0.3, 5, { 1, 20 } },
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{ "default:torch", 0.3, 5, { 1, 20 } },
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{ "default:cobble", 0.4, 5, { 45, 99 } },
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{ "default:wood", 0.3, 5, { 30, 60 } },
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{ "doors:door_steel", 0.3, 5, { 1, 3 } },
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{ "ctf_traps:damage_cobble", 0.3, 4, { 10, 20 } },
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2015-11-22 00:41:38 +00:00
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2019-10-29 07:09:50 +00:00
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{ "default:pick_steel", 0.5, 5, { 1, 10 } },
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{ "default:sword_steel", 0.4, 5, { 1, 4 } },
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{ "default:shovel_stone", 0.6, 5, { 1, 10 } },
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{ "default:shovel_steel", 0.3, 5, { 1, 10 } },
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{ "default:axe_steel", 0.4, 5, { 1, 10 } },
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{ "default:axe_stone", 0.5, 5, { 1, 10 } },
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2019-02-24 05:11:16 +00:00
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2019-10-29 07:09:50 +00:00
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{ "shooter:shotgun", 0.04, 2, 1 },
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{ "shooter:grenade", 0.08, 2, 1 },
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{ "shooter:machine_gun", 0.02, 2, 1 },
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{ "shooter:crossbow", 0.5, 2, { 1, 5 } },
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{ "shooter:pistol", 0.4, 2, { 1, 5 } },
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{ "shooter:rifle", 0.1, 2, { 1, 2 } },
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{ "shooter:ammo", 0.3, 2, { 1, 10 } },
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{ "shooter:arrow_white", 0.5, 2, { 2, 18 } },
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2019-01-26 07:39:30 +00:00
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2019-10-29 07:09:50 +00:00
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{ "medkits:medkit", 0.8, 5, 2 },
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{ "ctf_bandages:bandage", 0.8, 2, { 2, 4 } }
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2019-04-10 10:07:31 +00:00
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}
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2019-02-24 05:11:16 +00:00
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end
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