2015-11-22 20:07:41 +00:00
|
|
|
ctf.register_on_init(function()
|
|
|
|
ctf._set("match", false)
|
|
|
|
ctf._set("match.destroy_team", false)
|
|
|
|
ctf._set("match.break_alliances", true)
|
|
|
|
ctf._set("match.teams", "")
|
|
|
|
ctf._set("match.clear_inv", false)
|
|
|
|
end)
|
|
|
|
|
2015-11-28 00:56:10 +00:00
|
|
|
ctf_match.registered_on_new_match = {}
|
|
|
|
function ctf_match.register_on_new_match(func)
|
|
|
|
if ctf._mt_loaded then
|
|
|
|
error("You can't register callbacks at game time!")
|
|
|
|
end
|
|
|
|
table.insert(ctf_match.registered_on_new_match, func)
|
|
|
|
end
|
|
|
|
|
|
|
|
|
2015-11-22 20:07:41 +00:00
|
|
|
-- Load next match. May be overrided
|
|
|
|
function ctf_match.next()
|
2015-11-28 00:56:10 +00:00
|
|
|
for i = 1, #ctf_match.registered_on_new_match do
|
|
|
|
ctf_match.registered_on_new_match[i]()
|
|
|
|
end
|
|
|
|
|
2015-11-22 20:07:41 +00:00
|
|
|
ctf.reset()
|
|
|
|
-- Note: ctf.reset calls register_on_new_game, below.
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Check for winner
|
|
|
|
function ctf_match.check_for_winner()
|
|
|
|
local winner
|
|
|
|
for name, team in pairs(ctf.teams) do
|
|
|
|
if winner then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
winner = name
|
|
|
|
end
|
|
|
|
|
|
|
|
-- There is a winner!
|
|
|
|
ctf.action("match", winner .. " won!")
|
|
|
|
minetest.chat_send_all("Team " .. winner .. " won!")
|
|
|
|
if ctf.setting("match") then
|
|
|
|
ctf_match.next()
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
ctf.register_on_new_game(function()
|
|
|
|
local teams = ctf.setting("match.teams")
|
|
|
|
if teams:trim() == "" then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
ctf.log("match", "Setting up new game!")
|
|
|
|
|
|
|
|
teams = teams:split(";")
|
|
|
|
for i, v in pairs(teams) do
|
|
|
|
local team = v:split(",")
|
|
|
|
if #team == 5 then
|
|
|
|
local name = team[1]:trim()
|
|
|
|
local color = team[2]:trim()
|
|
|
|
local x = tonumber(team[3]:trim())
|
|
|
|
local y = tonumber(team[4]:trim())
|
|
|
|
local z = tonumber(team[5]:trim())
|
2015-11-25 20:58:00 +00:00
|
|
|
local flag = {
|
2015-11-22 20:07:41 +00:00
|
|
|
x = x,
|
|
|
|
y = y,
|
|
|
|
z = z
|
|
|
|
}
|
|
|
|
|
|
|
|
ctf.team({
|
|
|
|
name = name,
|
|
|
|
color = color,
|
|
|
|
add_team = true
|
|
|
|
})
|
|
|
|
|
2015-11-25 20:58:00 +00:00
|
|
|
ctf_flag.add(name, flag)
|
2015-11-26 17:10:31 +00:00
|
|
|
|
|
|
|
minetest.after(0, function()
|
|
|
|
ctf_flag.assert_flag(flag)
|
|
|
|
end)
|
2015-11-22 20:07:41 +00:00
|
|
|
else
|
|
|
|
ctf.warning("match", "Invalid team setup: " .. dump(v))
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
for i, player in pairs(minetest.get_connected_players()) do
|
|
|
|
local name = player:get_player_name()
|
|
|
|
local alloc_mode = tonumber(ctf.setting("allocate_mode"))
|
|
|
|
local team = ctf.autoalloc(name, alloc_mode)
|
|
|
|
|
|
|
|
if alloc_mode ~= 0 and team then
|
|
|
|
ctf.log("autoalloc", name .. " was allocated to " .. team)
|
|
|
|
ctf.join(name, team)
|
|
|
|
end
|
|
|
|
|
|
|
|
ctf.move_to_spawn(name)
|
|
|
|
|
|
|
|
if ctf.setting("match.clear_inv") then
|
|
|
|
local inv = player:get_inventory()
|
|
|
|
inv:set_list("main", {})
|
|
|
|
inv:set_list("craft", {})
|
|
|
|
give_initial_stuff(player)
|
|
|
|
end
|
|
|
|
|
|
|
|
player:set_hp(20)
|
|
|
|
end
|
2015-11-25 18:13:31 +00:00
|
|
|
|
2015-11-22 20:07:41 +00:00
|
|
|
minetest.chat_send_all("Next round!")
|
2015-11-28 02:16:35 +00:00
|
|
|
if minetest.global_exists("chatplus") then
|
|
|
|
chatplus.log("Next round!")
|
|
|
|
end
|
2015-11-22 20:07:41 +00:00
|
|
|
end)
|
|
|
|
|
|
|
|
ctf_flag.register_on_capture(function(attname, flag)
|
|
|
|
if not ctf.setting("match.destroy_team") then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
local fl_team = ctf.team(flag.team)
|
|
|
|
if fl_team and #fl_team.flags == 0 then
|
|
|
|
ctf.action("match", flag.team .. " was defeated.")
|
|
|
|
ctf.remove_team(flag.team)
|
|
|
|
minetest.chat_send_all(flag.team .. " has been defeated!")
|
|
|
|
end
|
|
|
|
|
|
|
|
ctf_match.check_for_winner()
|
|
|
|
end)
|