Misc crafting changes (#773)
* Crafting Changes * Smoke Grenade Crafting Change * using group:wood instead of default:wood * Adding Diamonds Craftable * Update init.lua * Changing value of the "ctf_traps:dirt" to 5 to craft at a time Co-authored-by: Toby1710 <69259430+Toby1710@users.noreply.github.com> * Equality between ctf_traps:dirt n ctf_traps:cobble Co-authored-by: Toby1710 <69259430+Toby1710@users.noreply.github.com>
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87d9057278
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1 changed files with 7 additions and 25 deletions
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@ -52,15 +52,6 @@ for ore, ore_item in pairs(full_ores) do
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})
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})
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end
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end
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-- Bronze ingot <== Steel + Coal + wood
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crafting.register_recipe({
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type = "inv",
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output = "default:bronze_ingot",
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items = { "default:steel_ingot", "default:coal_lump", "group:wood"},
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always_known = true,
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level = 1,
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})
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-- Mese crystal x9 <== Mese block
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-- Mese crystal x9 <== Mese block
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crafting.register_recipe({
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crafting.register_recipe({
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type = "inv",
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type = "inv",
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@ -110,7 +101,7 @@ crafting.register_recipe({
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crafting.register_recipe({
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crafting.register_recipe({
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type = "inv",
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type = "inv",
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output = "default:stick 4",
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output = "default:stick 4",
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items = { "default:wood" },
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items = { "group:wood" },
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always_known = true,
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always_known = true,
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level = 1,
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level = 1,
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})
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})
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@ -142,20 +133,11 @@ crafting.register_recipe({
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level = 1,
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level = 1,
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})
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})
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-- Arrow x5
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crafting.register_recipe({
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type = "inv",
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output = "shooter:arrow_white 5",
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items = { "default:stick 5", "default:cobble" },
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always_known = true,
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level = 1,
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})
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-- 7.62mm sniper rifle (unloaded)
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-- 7.62mm sniper rifle (unloaded)
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crafting.register_recipe({
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crafting.register_recipe({
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type = "inv",
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type = "inv",
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output = "sniper_rifles:rifle_762",
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output = "sniper_rifles:rifle_762",
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items = { "default:steel_ingot 10", "default:mese_crystal", "default:wood 2" },
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items = { "default:steel_ingot 10", "default:mese_crystal", "group:wood 2" },
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always_known = false,
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always_known = false,
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level = 1
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level = 1
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})
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})
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@ -164,7 +146,7 @@ crafting.register_recipe({
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crafting.register_recipe({
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crafting.register_recipe({
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type = "inv",
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type = "inv",
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output = "sniper_rifles:rifle_magnum",
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output = "sniper_rifles:rifle_magnum",
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items = { "default:steel_ingot 5", "default:bronze_ingot 5", "default:diamond", "default:wood 3" },
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items = { "default:steel_ingot 10", "default:coal_lump 5", "default:diamond", "group:wood 2" },
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always_known = false,
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always_known = false,
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level = 1,
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level = 1,
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})
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})
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@ -198,7 +180,7 @@ crafting.register_recipe({
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crafting.register_recipe({
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crafting.register_recipe({
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type = "inv",
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type = "inv",
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output = "ctf_traps:dirt 1",
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output = "ctf_traps:dirt 5",
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items = { "default:dirt 5", "default:coal_lump" },
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items = { "default:dirt 5", "default:coal_lump" },
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always_known = true,
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always_known = true,
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level = 1,
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level = 1,
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@ -206,7 +188,7 @@ crafting.register_recipe({
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crafting.register_recipe({
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crafting.register_recipe({
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type = "inv",
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type = "inv",
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output = "ctf_traps:cobble 1",
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output = "ctf_traps:cobble 4",
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items = { "default:cobble 4", "default:coal_lump" },
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items = { "default:cobble 4", "default:coal_lump" },
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always_known = true,
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always_known = true,
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level = 1,
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level = 1,
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@ -267,7 +249,7 @@ end
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crafting.register_recipe({
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crafting.register_recipe({
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type = "inv",
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type = "inv",
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output = "grenades:frag 1",
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output = "grenades:frag 1",
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items = { "default:steel_ingot 5", "default:iron_lump" },
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items = { "default:steel_ingot 5", "default:iron_lump", "group:wood", "default:coal_lump",},
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always_known = true,
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always_known = true,
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level = 1,
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level = 1,
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})
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})
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@ -283,7 +265,7 @@ crafting.register_recipe({
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crafting.register_recipe({
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crafting.register_recipe({
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type = "inv",
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type = "inv",
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output = "grenades:smoke 1",
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output = "grenades:smoke 1",
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items = { "default:steel_ingot 5", "default:coal_lump 4" },
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items = { "default:steel_ingot 5", "default:coal_lump 5", "group:wood" },
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always_known = true,
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always_known = true,
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level = 1,
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level = 1,
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})
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})
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