diff --git a/mods/ctf/ctf_inventory/init.lua b/mods/ctf/ctf_inventory/init.lua index fa05841..546f8c8 100644 --- a/mods/ctf/ctf_inventory/init.lua +++ b/mods/ctf/ctf_inventory/init.lua @@ -9,7 +9,7 @@ local items = { "* Good swords do more damage than guns, but need to be used at close range.", "* Use medkits to replenish health gradually.", "* Gain more score by killing more than you die, or by capturing the flag.", - "* Players are immune for 10 seconds after they respawn.", + "* Players are immune for 5 seconds after they respawn.", "* Access the pro section of the chest by achieving a 2k+ score and", " killing 2 people for every death.", "", diff --git a/mods/ctf/ctf_respawn_immunity/init.lua b/mods/ctf/ctf_respawn_immunity/init.lua index 316564d..25621ad 100644 --- a/mods/ctf/ctf_respawn_immunity/init.lua +++ b/mods/ctf/ctf_respawn_immunity/init.lua @@ -1,6 +1,6 @@ ctf_respawn_immunity = {} -local IMMUNE_TIME = 15 +local IMMUNE_TIME = 5 local immune_serial = 0 local immune_players = {} diff --git a/mods/other/random_messages/init.lua b/mods/other/random_messages/init.lua index 52f25f4..3b2fb13 100644 --- a/mods/other/random_messages/init.lua +++ b/mods/other/random_messages/init.lua @@ -55,7 +55,7 @@ function random_messages.read_messages() "Gain more score by killing more than you die, or by capturing the flag.", "You gain more score the better the opponent you defeat.", "Find weapons in chests or mine and use furnaces to make stronger swords.", - "Players are immune to attack for 15 seconds after they respawn.", + "Players are immune to attack for 5 seconds after they respawn.", "Access the pro section of the chest by achieving a 10k+ score and killing 3 people for every 2 deaths.", "Use team doors (steel) to stop the enemy walking into your base.", "Craft 4 cobbles and 1 steel ingot together to make reinforced cobble.",