Longer build time, more cobble

This commit is contained in:
rubenwardy 2015-12-30 12:53:10 +00:00
parent e0fef5b56a
commit 0a675d5f7c
4 changed files with 14 additions and 6 deletions

View file

@ -43,11 +43,11 @@ for _, color in pairs(colors) do
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" moves stuff to chest at " .. minetest.pos_to_string(pos))
" moves " .. (stack:get_name() or "stuff") .. " " .. (stack:get_count() or 0) .. " to chest at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" takes stuff from chest at " .. minetest.pos_to_string(pos))
" takes " .. (stack:get_name() or "stuff") .. " " .. (stack:get_count() or 0) .. " from chest at " .. minetest.pos_to_string(pos))
end
})
end
@ -95,6 +95,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
minetest.set_node(pos, chest)
local inv = minetest.get_inventory({type = "node", pos=pos})
inv:add_item("main", ItemStack("default:cobble 99"))
inv:add_item("main", ItemStack("default:cobble 99"))
inv:add_item("main", ItemStack("default:cobble 99"))
inv:add_item("main", ItemStack("default:glass 10"))
inv:add_item("main", ItemStack("default:torch 10"))