Longer build time, more cobble
This commit is contained in:
parent
e0fef5b56a
commit
0a675d5f7c
4 changed files with 14 additions and 6 deletions
|
@ -28,7 +28,7 @@ ctf.autoalloc_on_joinplayer = true
|
|||
|
||||
ctf.match = true
|
||||
ctf.match.teams = red, red, -64, 16, 85; blue, blue, 23, 14, -77
|
||||
ctf.match.build_time = 120
|
||||
ctf.match.build_time = 240
|
||||
ctf.match.clear_inv = true
|
||||
ctf.match.destroy_team = true
|
||||
ctf.match.reset_on_winner = true
|
||||
|
|
|
@ -36,6 +36,13 @@ ctf.register_on_new_game(function()
|
|||
end
|
||||
end)
|
||||
|
||||
local function get_m_s_from_s(s)
|
||||
local m = math.floor(s / 60)
|
||||
s = math.floor(s - m * 60)
|
||||
|
||||
return m .. "m " .. s .. "s"
|
||||
end
|
||||
|
||||
local last = 0
|
||||
minetest.register_globalstep(function(delta)
|
||||
if ctf_match.build_timer > 0 then
|
||||
|
@ -47,7 +54,7 @@ minetest.register_globalstep(function(delta)
|
|||
end
|
||||
local rbt = math.floor(ctf_match.build_timer)
|
||||
if last ~= rbt then
|
||||
local text = math.floor(ctf_match.build_timer) .. "s until match begins!"
|
||||
local text = get_m_s_from_s(ctf_match.build_timer) .. " until match begins!"
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
ctf.hud:change(player, "ctf_match:countdown", "text", text)
|
||||
end
|
||||
|
@ -90,7 +97,7 @@ ctf.hud.register_part(function(player, name, tplayer)
|
|||
hud_elem_type = "text",
|
||||
position = {x = 0.5, y = 0.5},
|
||||
scale = {x = 0, y = 70},
|
||||
text = math.floor(ctf_match.build_timer) .. "s until match begins!",
|
||||
text = get_m_s_from_s(ctf_match.build_timer) .. " until match begins!",
|
||||
number = 0xFFFFFF,
|
||||
offset = {x = -20, y = 20},
|
||||
alignment = {x = 0.2, y = 0}
|
||||
|
|
|
@ -43,11 +43,11 @@ for _, color in pairs(colors) do
|
|||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff to chest at " .. minetest.pos_to_string(pos))
|
||||
" moves " .. (stack:get_name() or "stuff") .. " " .. (stack:get_count() or 0) .. " to chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes stuff from chest at " .. minetest.pos_to_string(pos))
|
||||
" takes " .. (stack:get_name() or "stuff") .. " " .. (stack:get_count() or 0) .. " from chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
})
|
||||
end
|
||||
|
@ -96,6 +96,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
local inv = minetest.get_inventory({type = "node", pos=pos})
|
||||
inv:add_item("main", ItemStack("default:cobble 99"))
|
||||
inv:add_item("main", ItemStack("default:cobble 99"))
|
||||
inv:add_item("main", ItemStack("default:cobble 99"))
|
||||
inv:add_item("main", ItemStack("default:glass 10"))
|
||||
inv:add_item("main", ItemStack("default:torch 10"))
|
||||
end
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
treasurer.register_treasure("default:ladder",0.3,5,{1,20})
|
||||
treasurer.register_treasure("default:torch",0.3,5,{1,20})
|
||||
treasurer.register_treasure("default:cobble",0.3,5,{45,99})
|
||||
treasurer.register_treasure("default:cobble",0.4,5,{45,99})
|
||||
treasurer.register_treasure("default:apple",0.3,5,{1,8})
|
||||
|
||||
treasurer.register_treasure("default:pick_steel",0.5,5,{1,10})
|
||||
|
|
Loading…
Reference in a new issue