map_maker: Refactor GUI into separate file
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parent
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0e784b2c69
3 changed files with 350 additions and 310 deletions
151
mods/ctf/ctf_map/map_maker/gui.lua
Normal file
151
mods/ctf/ctf_map/map_maker/gui.lua
Normal file
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@ -0,0 +1,151 @@
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function map_maker.show_gui(name)
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local context = map_maker.get_context()
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local mapauthor = context.mapauthor or name
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local formspec = {
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"size[9,9.5]",
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"bgcolor[#080808BB;true]",
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default.gui_bg,
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default.gui_bg_img,
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"label[0,0;1. Select Area]",
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"field[0.4,1;1,1;posx;X;", context.center.x, "]",
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"field[1.4,1;1,1;posy;Y;", context.center.y, "]",
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"field[2.4,1;1,1;posz;Z;", context.center.z, "]",
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"field[0.4,2;1.5,1;posr;R;", context.center.r, "]",
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"field[1.9,2;1.5,1;posh;H;", context.center.h, "]",
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"button[4.3,0.7;1.75,1;set_center;Player Pos]",
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"button[6.05,0.7;1.5,1;towe;To WE]",
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"button[7.55,0.7;1.5,1;fromwe;From WE]",
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"button[4.3,1.7;4.75,1;emerge;Emerge Area]",
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"box[0,2.65;8.85,0.05;#111111BB]",
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"label[0,2.8;2. Place Barriers]",
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"label[0.1,3.3;This may take a few minutes.]",
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"field[0.4,4.3;1,1;barrier_r;R;", context.barrier_r, "]",
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"dropdown[1.15,4.05;1,1;barrier_rot;X=0,Z=0;",
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context.barrier_rot == "x" and 1 or 2, "]",
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"button[2.3,4;2,1;place_barriers;Place Barriers]",
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"box[4.4,2.8;0.05,2.2;#111111BB]",
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"label[4.8,2.8;3. Place Flags]",
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"label[4.8,3.3;", minetest.formspec_escape(map_maker.get_flag_status()), "]",
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"button[4.8,4;3.5,1;giveme;Giveme Flags]",
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"box[0,5.06;8.85,0.05;#111111BB]",
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"label[0,5.15;4. Meta Data]",
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"field[0.4,6.2;8.5,1;title;Title;",
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minetest.formspec_escape(context.maptitle), "]",
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"field[0.4,7.3;8.5,1;initial;Stuff to give on (re)spawn, comma-separated itemstrings;",
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minetest.formspec_escape(context.mapinitial), "]",
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"field[0.4,8.4;4.25,1;name;File Name;",
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minetest.formspec_escape(context.mapname), "]",
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"field[4.625,8.4;4.25,1;author;Author;",
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minetest.formspec_escape(mapauthor), "]",
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"button_exit[1.3,9;3,1;close;Close]",
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"button_exit[4.3,9;3,1;export;Export]",
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}
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formspec = table.concat(formspec, "")
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minetest.show_formspec(name, "ctf_map:tool", formspec)
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end
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function map_maker.show_progress_formspec(name, text)
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minetest.show_formspec(name, "ctf_map:progress",
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"size[6,1]bgcolor[#080808BB;true]" ..
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default.gui_bg ..
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default.gui_bg_img .. "label[0,0;" ..
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minetest.formspec_escape(text) .. "]")
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end
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function map_maker.emerge_progress(ctx)
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map_maker.show_progress_formspec(ctx.name,
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string.format("Emerging Area - %d/%d blocks emerged (%.1f%%)",
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ctx.current_blocks, ctx.total_blocks,
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(ctx.current_blocks / ctx.total_blocks) * 100))
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "ctf_map:tool" then
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return
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end
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local name = player:get_player_name()
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if fields.posx or fields.posy or fields.posz or fields.posh or fields.posr then
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map_maker.set_center(name, {
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x = tonumber(fields.posx),
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y = tonumber(fields.posy),
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z = tonumber(fields.posz),
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h = tonumber(fields.posh),
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r = tonumber(fields.posr)
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})
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end
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if fields.barrier_r then
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map_maker.set_meta("barrier_r", tonumber(fields.barrier_r))
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end
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if fields.title then
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map_maker.set_meta("maptitle", fields.title)
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end
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if fields.author then
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map_maker.set_meta("mapauthor", fields.author)
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end
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if fields.name then
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map_maker.set_meta("mapname", fields.name)
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end
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if fields.initial then
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map_maker.set_meta("mapinitial", fields.initial)
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end
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if fields.barrier_rot then
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map_maker.set_meta("barrier_rot", fields.barrier_rot == "X=0" and "x" or "z")
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end
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if fields.set_center then
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map_maker.set_center(name)
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end
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if fields.giveme then
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player:get_inventory():add_item("main", "ctf_map:flag 2")
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end
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if fields.emerge then
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map_maker.emerge(name)
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end
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if fields.place_barriers then
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map_maker.place_barriers(name)
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end
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if fields.towe then
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map_maker.we_select(name)
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end
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if fields.fromwe then
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map_maker.we_import(name)
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end
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if fields.export then
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map_maker.export(name)
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end
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if not fields.quit then
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map_maker.show_gui(name)
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end
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end)
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minetest.register_chatcommand("gui", {
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func = function(name)
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map_maker.show_gui(name)
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return true
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end
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})
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@ -1,5 +1,8 @@
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-- Dofile the scripts only if ctf doesn't exist
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if not minetest.global_exists("ctf") then
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map_maker = {}
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local modpath = minetest.get_modpath(minetest.get_current_modname()) .. "/"
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dofile(modpath .. "gui.lua")
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dofile(modpath .. "map_maker.lua")
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end
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@ -12,7 +12,7 @@ local defaults = {
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}
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-- Reload mapmaker context from mod_storage if it exists
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local config = {
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local context = {
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mapname = storage:get_string("mapname"),
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maptitle = storage:get_string("maptitle"),
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mapauthor = storage:get_string("mapauthor"),
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@ -24,27 +24,27 @@ local config = {
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barriers_placed = storage:get_int("barriers_placed") == 1
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}
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if config.mapname == "" then
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config.mapname = defaults.mapname
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if context.mapname == "" then
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context.mapname = defaults.mapname
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end
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if config.mapauthor == "" then
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config.mapauthor = defaults.mapauthor
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if context.mapauthor == "" then
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context.mapauthor = defaults.mapauthor
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end
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if config.maptitle == "" then
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config.maptitle = defaults.maptitle
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if context.maptitle == "" then
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context.maptitle = defaults.maptitle
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end
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if config.barrier_r == 0 then
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config.barrier_r = defaults.barrier_r
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if context.barrier_r == 0 then
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context.barrier_r = defaults.barrier_r
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end
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if config.center == "" then
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config.center = defaults.center
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if context.center == "" then
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context.center = defaults.center
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else
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config.center = minetest.parse_json(storage:get_string("center"))
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context.center = minetest.parse_json(storage:get_string("center"))
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end
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if config.flags == "" then
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config.flags = defaults.flags
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if context.flags == "" then
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context.flags = defaults.flags
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else
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config.flags = minetest.parse_json(storage:get_string("flags"))
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context.flags = minetest.parse_json(storage:get_string("flags"))
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end
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--------------------------------------------------------------------------------
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@ -73,16 +73,20 @@ assert(minetest.get_modpath("worldedit") and
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minetest.get_modpath("worldedit_commands"),
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"worldedit and worldedit_commands are required!")
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local function check_step()
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for _, pos in pairs(config.flags) do
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if minetest.get_node(pos).name ~= "ctf_map:flag" then
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minetest.set_node(pos, { name = "ctf_map:flag" })
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end
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end
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minetest.after(1, check_step)
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end
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minetest.after(1, check_step)
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-- Register special pickaxe to break indestructible nodes
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minetest.register_tool("map_maker:adminpick", {
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description = "Admin pickaxe used to break indestructible nodes.",
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inventory_image = "map_maker_adminpick.png",
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range = 16,
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level = 3,
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groupcaps = {
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immortal = {times = {[1] = 0.5}, uses = 0, maxlevel = 3}
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},
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damage_groups = {fleshy = 10000}
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}
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})
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minetest.register_node(":ctf_map:flag", {
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description = "Flag",
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@ -106,28 +110,57 @@ minetest.register_node(":ctf_map:flag", {
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},
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groups = {oddly_breakable_by_hand=1,snappy=3},
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after_place_node = function(pos)
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table.insert(config.flags, vector.new(pos))
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storage:set_string("flags", minetest.write_json(config.flags))
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table.insert(context.flags, vector.new(pos))
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storage:set_string("flags", minetest.write_json(context.flags))
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end,
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on_destruct = function(pos)
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for i, v in pairs(config.flags) do
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for i, v in pairs(context.flags) do
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if vector.equals(pos, v) then
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config.flags[i] = nil
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context.flags[i] = nil
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return
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end
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end
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end,
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})
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local function check_step()
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for _, pos in pairs(context.flags) do
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if minetest.get_node(pos).name ~= "ctf_map:flag" then
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minetest.set_node(pos, { name = "ctf_map:flag" })
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end
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end
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minetest.after(1, check_step)
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end
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minetest.after(1, check_step)
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local function get_flags()
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local negative = nil
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local positive = nil
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for _, pos in pairs(context.flags) do
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pos = vector.subtract(pos, context.center)
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if context.barrier_rot == 0 and pos.x < 0 or pos.z < 0 then
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negative = pos
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end
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if context.barrier_rot == 0 and pos.x > 0 or pos.z > 0 then
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positive = pos
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end
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end
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return negative, positive
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end
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local function to_2pos()
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return {
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x = config.center.x - config.center.r,
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y = config.center.y - config.center.h / 2,
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z = config.center.z - config.center.r,
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x = context.center.x - context.center.r,
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y = context.center.y - context.center.h / 2,
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z = context.center.z - context.center.r,
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}, {
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x = config.center.x + config.center.r,
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y = config.center.y + config.center.h / 2,
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z = config.center.z + config.center.r,
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x = context.center.x + context.center.r,
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y = context.center.y + context.center.h / 2,
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z = context.center.z + context.center.r,
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}
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end
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@ -139,7 +172,24 @@ local function max(a, b)
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end
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end
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local function we_select(name)
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--------------------------------------------------------------------------------
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-- API --
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--------------------------------------------------------------------------------
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function map_maker.get_context()
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return context
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end
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function map_maker.emerge(name)
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local pos1, pos2 = to_2pos()
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map_maker.show_progress_formspec(name, "Emerging area...")
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ctf_map.emerge_with_callbacks(name, pos1, pos2, function()
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map_maker.show_gui(name)
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end, map_maker.emerge_progress)
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return true
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end
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function map_maker.we_select(name)
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local pos1, pos2 = to_2pos()
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worldedit.pos1[name] = pos1
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worldedit.mark_pos1(name)
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@ -149,230 +199,94 @@ local function we_select(name)
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worldedit.player_notify(name, "position 2 set to " .. minetest.pos_to_string(pos2))
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end
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local function we_import(name)
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function map_maker.we_import(name)
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local pos1 = worldedit.pos1[name]
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local pos2 = worldedit.pos2[name]
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if pos1 and pos2 then
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local size = vector.subtract(pos2, pos1)
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local r = max(size.x, size.z) / 2
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config.center = vector.divide(vector.add(pos1, pos2), 2)
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config.center.r = r
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config.center.h = size.y
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storage:set_string("center", minetest.write_json(config.center))
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context.center = vector.divide(vector.add(pos1, pos2), 2)
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context.center.r = r
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context.center.h = size.y
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storage:set_string("center", minetest.write_json(context.center))
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end
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end
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local function get_flags()
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local negative = nil
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local positive = nil
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for _, pos in pairs(config.flags) do
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pos = vector.subtract(pos, config.center)
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function map_maker.set_meta(k, v)
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if v ~= context[k] then
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context[k] = v
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if config.barrier_rot == 0 and pos.x < 0 or pos.z < 0 then
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negative = pos
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end
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if config.barrier_rot == 0 and pos.x > 0 or pos.z > 0 then
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positive = pos
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if type(v) == "number" then
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storage:set_int(k, v)
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else
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storage:set_string(k, v)
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end
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end
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return negative, positive
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end
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local function get_flag_status()
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if #config.flags > 2 then
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return "Too many flags! (" .. #config.flags .. "/2)"
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elseif #config.flags < 2 then
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return "Place more flags (" .. #config.flags .. "/2)"
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function map_maker.set_center(name, center)
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if center then
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for k, v in pairs(center) do
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context.center[k] = v
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end
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else
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local r = context.center.r
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local h = context.center.h
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local pos = minetest.get_player_by_name(name):get_pos()
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context.center = vector.floor(pos)
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context.center.r = r
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context.center.h = h
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end
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storage:set_string("center", minetest.write_json(context.center))
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end
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function map_maker.get_flag_status()
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if #context.flags > 2 then
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return "Too many flags! (" .. #context.flags .. "/2)"
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elseif #context.flags < 2 then
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return "Place more flags (" .. #context.flags .. "/2)"
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else
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local negative, positive = get_flags()
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if positive and negative then
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return "Flags placed (" .. #config.flags .. "/2)"
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return "Flags placed (" .. #context.flags .. "/2)"
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else
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return "Place one flag on each side of the barrier."
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end
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end
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end
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local function show_gui(name)
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if not config.mapauthor then
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config.mapauthor = name
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storage:set_string("mapauthor", config.mapauthor)
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end
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local formspec = {
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"size[9,9.5]",
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"bgcolor[#080808BB;true]",
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default.gui_bg,
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default.gui_bg_img,
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"label[0,0;1. Select Area]",
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"field[0.4,1;1,1;posx;X;", config.center.x, "]",
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"field[1.4,1;1,1;posy;Y;", config.center.y, "]",
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"field[2.4,1;1,1;posz;Z;", config.center.z, "]",
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"field[0.4,2;1.5,1;posr;R;", config.center.r, "]",
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"field[1.9,2;1.5,1;posh;H;", config.center.h, "]",
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"button[4.3,0.7;1.75,1;set_center;Player Pos]",
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"button[6.05,0.7;1.5,1;towe;To WE]",
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"button[7.55,0.7;1.5,1;fromwe;From WE]",
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"button[4.3,1.7;4.75,1;emerge;Emerge Area]",
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"box[0,2.65;8.85,0.05;#111111BB]",
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"label[0,2.8;2. Place Barriers]",
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"label[0.1,3.3;This may take a few minutes.]",
|
||||
"field[0.4,4.3;1,1;barrier_r;R;", config.barrier_r, "]",
|
||||
"dropdown[1.15,4.05;1,1;barrier_rot;X=0,Z=0;",
|
||||
config.barrier_rot == "x" and 1 or 2, "]",
|
||||
"button[2.3,4;2,1;place_barrier;Place Barriers]",
|
||||
|
||||
"box[4.4,2.8;0.05,2.2;#111111BB]",
|
||||
|
||||
"label[4.8,2.8;3. Place Flags]",
|
||||
"label[4.8,3.3;", minetest.formspec_escape(get_flag_status()), "]",
|
||||
"button[4.8,4;3.5,1;giveme;Giveme Flags]",
|
||||
|
||||
"box[0,5.06;8.85,0.05;#111111BB]",
|
||||
|
||||
"label[0,5.15;4. Meta Data]",
|
||||
"field[0.4,6.2;8.5,1;title;Title;",
|
||||
minetest.formspec_escape(config.maptitle), "]",
|
||||
"field[0.4,7.3;8.5,1;initial;Stuff to give on (re)spawn, comma-separated itemstrings;",
|
||||
minetest.formspec_escape(config.mapinitial), "]",
|
||||
"field[0.4,8.4;4.25,1;name;File Name;",
|
||||
minetest.formspec_escape(config.mapname), "]",
|
||||
"field[4.625,8.4;4.25,1;author;Author;",
|
||||
minetest.formspec_escape(config.mapauthor), "]",
|
||||
|
||||
"button_exit[1.3,9;3,1;close;Close]",
|
||||
"button_exit[4.3,9;3,1;export;Export]",
|
||||
}
|
||||
|
||||
formspec = table.concat(formspec, "")
|
||||
minetest.show_formspec(name, "ctf_map:tool", formspec)
|
||||
end
|
||||
|
||||
local function show_progress_formspec(name, text)
|
||||
minetest.show_formspec(name, "ctf_map:progress",
|
||||
"size[6,1]bgcolor[#080808BB;true]" ..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img .. "label[0,0;" ..
|
||||
minetest.formspec_escape(text) .. "]")
|
||||
end
|
||||
|
||||
local function emerge_progress(ctx)
|
||||
show_progress_formspec(ctx.name, string.format("Emerging Area - %d/%d blocks emerged (%.1f%%)",
|
||||
ctx.current_blocks, ctx.total_blocks,
|
||||
(ctx.current_blocks / ctx.total_blocks) * 100))
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "ctf_map:tool" then
|
||||
return
|
||||
end
|
||||
|
||||
if fields.posx then
|
||||
config.center.x = tonumber(fields.posx)
|
||||
config.center.y = tonumber(fields.posy)
|
||||
config.center.z = tonumber(fields.posz)
|
||||
config.center.r = tonumber(fields.posr)
|
||||
config.center.h = tonumber(fields.posh)
|
||||
storage:set_string("center", minetest.write_json(config.center))
|
||||
end
|
||||
|
||||
fields.barrier_r = tonumber(fields.barrier_r)
|
||||
if fields.barrier_r and fields.barrier_r ~= config.barrier_r then
|
||||
config.barrier_r = fields.barrier_r
|
||||
storage:set_int("barrier_r", config.barrier_r)
|
||||
end
|
||||
|
||||
if fields.title and fields.title ~= config.maptitle then
|
||||
config.maptitle = fields.title
|
||||
storage:set_string("maptitle", config.maptitle)
|
||||
end
|
||||
|
||||
if fields.author and fields.author ~= config.mapauthor then
|
||||
config.mapauthor = fields.author
|
||||
storage:set_string("mapauthor", config.mapauthor)
|
||||
end
|
||||
|
||||
if fields.name and fields.name ~= config.mapname then
|
||||
config.mapname = fields.name
|
||||
storage:set_string("mapname", config.mapname)
|
||||
end
|
||||
|
||||
if fields.initial and fields.initial ~= config.mapinitial then
|
||||
config.mapinitial = fields.initial
|
||||
storage:set_string("mapinitial", config.mapinitial)
|
||||
end
|
||||
|
||||
if fields.barrier_rot and fields.barrier_rot ~= "" then
|
||||
config.barrier_rot = fields.barrier_rot == "X=0" and "x" or "z"
|
||||
storage:set_string("barrier_rot", config.barrier_rot)
|
||||
end
|
||||
|
||||
if fields.set_center then
|
||||
local r = config.center.r
|
||||
local h = config.center.h
|
||||
config.center = vector.floor(player:get_pos())
|
||||
config.center.r = r
|
||||
config.center.h = h
|
||||
storage:set_string("center", minetest.write_json(config.center))
|
||||
end
|
||||
|
||||
if fields.giveme then
|
||||
player:get_inventory():add_item("main", "ctf_map:flag 2")
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
if fields.emerge then
|
||||
function map_maker.place_barriers(name)
|
||||
local pos1, pos2 = to_2pos()
|
||||
show_progress_formspec(player_name, "Emerging area...")
|
||||
ctf_map.emerge_with_callbacks(player_name, pos1, pos2, function()
|
||||
show_gui(player_name)
|
||||
end, emerge_progress)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.place_barrier then
|
||||
local pos1, pos2 = to_2pos()
|
||||
show_progress_formspec(player_name, "Emerging area...")
|
||||
ctf_map.emerge_with_callbacks(player_name, pos1, pos2, function()
|
||||
show_progress_formspec(player_name, "Placing center barrier, this may take a while...")
|
||||
map_maker.show_progress_formspec(name, "Emerging area...")
|
||||
ctf_map.emerge_with_callbacks(name, pos1, pos2, function()
|
||||
map_maker.show_progress_formspec(name,
|
||||
"Placing center barrier, this may take a while...")
|
||||
|
||||
minetest.after(0.1, function()
|
||||
ctf_map.place_middle_barrier(config.center, config.barrier_r,
|
||||
config.center.h, (config.barrier_rot == 0) and "x" or "z")
|
||||
show_progress_formspec(player_name, "Placing outer barriers, this may take a while...")
|
||||
ctf_map.place_middle_barrier(context.center, context.barrier_r,
|
||||
context.center.h, (context.barrier_rot == 0) and "x" or "z")
|
||||
|
||||
map_maker.show_progress_formspec(name,
|
||||
"Placing outer barriers, this may take a while...")
|
||||
minetest.after(0.1, function()
|
||||
ctf_map.place_outer_barrier(config.center, config.barrier_r, config.center.h)
|
||||
show_gui(player_name)
|
||||
ctf_map.place_outer_barrier(context.center, context.barrier_r, context.center.h)
|
||||
map_maker.show_gui(name)
|
||||
end)
|
||||
end)
|
||||
end, emerge_progress)
|
||||
end, map_maker.emerge_progress)
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if fields.towe then
|
||||
we_select(player_name)
|
||||
end
|
||||
|
||||
if fields.fromwe then
|
||||
we_import(player_name)
|
||||
end
|
||||
|
||||
if fields.export then
|
||||
if #config.flags ~= 2 then
|
||||
function map_maker.export(name)
|
||||
if #context.flags ~= 2 then
|
||||
minetest.chat_send_all("You need to place two flags!")
|
||||
return
|
||||
end
|
||||
|
||||
we_select(player_name)
|
||||
show_progress_formspec(player_name, "Exporting...")
|
||||
map_maker.we_select(name)
|
||||
map_maker.show_progress_formspec(name, "Exporting...")
|
||||
|
||||
local path = minetest.get_worldpath() .. "/schems/" .. config.mapname .. "/"
|
||||
local path = minetest.get_worldpath() .. "/schems/" .. context.mapname .. "/"
|
||||
minetest.mkdir(path)
|
||||
|
||||
-- Reset mod_storage
|
||||
|
@ -386,18 +300,18 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
|
||||
-- Write to .conf
|
||||
local meta = Settings(path .. "map.conf")
|
||||
meta:set("name", config.maptitle)
|
||||
meta:set("author", config.mapauthor)
|
||||
if config.mapinitial ~= "" then
|
||||
meta:set("initial_stuff", config.mapinitial)
|
||||
meta:set("name", context.maptitle)
|
||||
meta:set("author", context.mapauthor)
|
||||
if context.mapinitial ~= "" then
|
||||
meta:set("initial_stuff", context.mapinitial)
|
||||
end
|
||||
meta:set("rotation", config.barrier_rot)
|
||||
meta:set("r", config.center.r)
|
||||
meta:set("h", config.center.h)
|
||||
meta:set("rotation", context.barrier_rot)
|
||||
meta:set("r", context.center.r)
|
||||
meta:set("h", context.center.h)
|
||||
|
||||
for _, flags in pairs(config.flags) do
|
||||
local pos = vector.subtract(flags, config.center)
|
||||
if config.barrier_rot == 0 then
|
||||
for _, flags in pairs(context.flags) do
|
||||
local pos = vector.subtract(flags, context.center)
|
||||
if context.barrier_rot == 0 then
|
||||
local old = vector.new(pos)
|
||||
pos.x = old.z
|
||||
pos.z = -old.x
|
||||
|
@ -412,42 +326,14 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
|
||||
minetest.after(0.1, function()
|
||||
local filepath = path .. "map.mts"
|
||||
if minetest.create_schematic(worldedit.pos1[player_name],
|
||||
worldedit.pos2[player_name], worldedit.prob_list[player_name],
|
||||
filepath) then
|
||||
minetest.chat_send_all("Exported " .. config.mapname .. " to " .. path)
|
||||
minetest.close_formspec(player_name, "")
|
||||
if minetest.create_schematic(worldedit.pos1[name], worldedit.pos2[name],
|
||||
worldedit.prob_list[name], filepath) then
|
||||
minetest.chat_send_all("Exported " .. context.mapname .. " to " .. path)
|
||||
minetest.close_formspec(name, "")
|
||||
else
|
||||
minetest.chat_send_all("Failed!")
|
||||
show_gui(player_name)
|
||||
map_maker.show_gui(name)
|
||||
end
|
||||
end)
|
||||
return
|
||||
end
|
||||
|
||||
if not fields.quit then
|
||||
show_gui(player_name)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_chatcommand("gui", {
|
||||
func = function(name)
|
||||
show_gui(name)
|
||||
return true
|
||||
end
|
||||
})
|
||||
|
||||
-- Register special pickaxe to break indestructible nodes
|
||||
minetest.register_tool("map_maker:adminpick", {
|
||||
description = "Admin pickaxe used to break indestructible nodes.",
|
||||
inventory_image = "map_maker_adminpick.png",
|
||||
range = 16,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level = 3,
|
||||
groupcaps = {
|
||||
immortal = {times = {[1] = 0.5}, uses = 0, maxlevel = 3}
|
||||
},
|
||||
damage_groups = {fleshy = 10000}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
|
Loading…
Reference in a new issue