Use respawn instead of die for start of immunity
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@ -52,4 +52,4 @@ minetest.register_on_punchplayer(function(player, hitter,
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end)
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minetest.register_on_joinplayer(respawn_immunity.set_immune)
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minetest.register_on_dieplayer(respawn_immunity.set_immune)
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minetest.register_on_respawnplayer(respawn_immunity.set_immune)
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