diff --git a/mods/hudbars/init.lua b/mods/hudbars/init.lua index 7a30096..81e61b4 100644 --- a/mods/hudbars/init.lua +++ b/mods/hudbars/init.lua @@ -283,7 +283,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta hudtable.default_start_max = default_start_max hb.hudbars_count= hb.hudbars_count + 1 - + hb.hudtables[identifier] = hudtable end @@ -422,44 +422,32 @@ end local function custom_hud(player) - if minetest.setting_getbool("enable_damage") or hb.settings.forceload_default_hudbars then - local hide - if minetest.setting_getbool("enable_damage") then - hide = false - else - hide = true - end - hb.init_hudbar(player, "health", player:get_hp(), nil, hide) - local breath = player:get_breath() - local hide_breath - if breath == 11 and hb.settings.autohide_breath == true then hide_breath = true else hide_breath = false end - hb.init_hudbar(player, "breath", math.min(breath, 10), nil, hide_breath or hide) - end + local hide = false + hb.init_hudbar(player, "health", player:get_hp(), nil, hide) + local breath = player:get_breath() + local hide_breath + if breath == 11 and hb.settings.autohide_breath == true then hide_breath = true else hide_breath = false end + hb.init_hudbar(player, "breath", math.min(breath, 10), nil, hide_breath or hide) end -- update built-in HUD bars local function update_hud(player) - if minetest.setting_getbool("enable_damage") then - if hb.settings.forceload_default_hudbars then - hb.unhide_hudbar(player, "health") - end - --air - local breath = player:get_breath() - - if breath == 11 and hb.settings.autohide_breath == true then - hb.hide_hudbar(player, "breath") - else - hb.unhide_hudbar(player, "breath") - hb.change_hudbar(player, "breath", math.min(breath, 10)) - end - - --health - hb.change_hudbar(player, "health", player:get_hp()) - elseif hb.settings.forceload_default_hudbars then - hb.hide_hudbar(player, "health") - hb.hide_hudbar(player, "breath") + if hb.settings.forceload_default_hudbars then + hb.unhide_hudbar(player, "health") end + --air + local breath = player:get_breath() + + if breath == 11 and hb.settings.autohide_breath == true then + hb.hide_hudbar(player, "breath") + else + hb.unhide_hudbar(player, "breath") + hb.change_hudbar(player, "breath", math.min(breath, 10)) + end + + --health + hb.change_hudbar(player, "health", player:get_hp()) end minetest.register_on_joinplayer(function(player) @@ -480,11 +468,9 @@ minetest.register_globalstep(function(dtime) if main_timer > hb.settings.tick or timer > 4 then if main_timer > hb.settings.tick then main_timer = 0 end -- only proceed if damage is enabled - if minetest.setting_getbool("enable_damage") or hb.settings.forceload_default_hudbars then - for playername, player in pairs(hb.players) do - -- update all hud elements - update_hud(player) - end + for playername, player in pairs(hb.players) do + -- update all hud elements + update_hud(player) end end if timer > 4 then timer = 0 end