Add Paxel for medics

This commit is contained in:
LoneWolfHT 2020-11-22 12:12:38 -08:00
parent 8f2088b92f
commit 17c3085c3a
3 changed files with 138 additions and 3 deletions

View file

@ -72,7 +72,7 @@ ctf_classes.register("shooter", {
ctf_classes.register("medic", {
description = "Medic",
pros = { "x2 regen for nearby friendlies", "Building supplies", "+10% speed" },
pros = { "x2 regen for nearby friendlies", "Building supplies + Paxel", "+10% speed" },
cons = {},
color = "#0af",
properties = {
@ -81,8 +81,7 @@ ctf_classes.register("medic", {
initial_stuff = {
"ctf_bandages:bandage",
"default:pick_steel",
"default:shovel_steel",
"ctf_classes:paxel_steel",
"default:cobble 99"
},

View file

@ -127,3 +127,138 @@ minetest.override_item("ctf_bandages:bandage", {
return bandage_on_use(stack, user, pointed_thing)
end
})
local diggers = {}
local DIG_COOLDOWN = 60
local DIG_DIST_LIMIT = 20
local function isdiggable(name)
return (
name:find("default:") and (
name:find("cobble") or name:find("wood" ) or
name:find("leaves") or name:find("dirt" ) or
name:find("gravel") or name:find("sand" ) or
name:find("tree" ) or name:find("brick") or
name:find("glass" )
)
) or name:find("wool:")
end
local function remove_pillar(pos, pname)
local name = minetest.get_node(pos).name
if name:find("default") and isdiggable(name) then
minetest.dig_node(pos)
local player = minetest.get_player_by_name(pname)
if player and diggers[pname] and type(diggers[pname]) ~= "table" then
if vector.distance(player:get_pos(), pos) <= DIG_DIST_LIMIT then
pos.y = pos.y + 1
minetest.after(1, remove_pillar, pos, pname)
else
minetest.chat_send_player(pname, "Pillar digging stopped, too far away from digging pos. Can activate again in 1 minute")
diggers[pname] = minetest.after(DIG_COOLDOWN, function() diggers[pname] = nil end)
end
end
else
minetest.chat_send_player(pname, "Pillar digging stopped at undiggable node. Can activate again in 1 minute")
diggers[pname] = minetest.after(DIG_COOLDOWN, function() diggers[pname] = nil end)
end
end
minetest.register_tool("ctf_classes:paxel_steel", {
description = "Steel Paxel\n" ..
"Rightclick bottom of pillar to start destroying it, hold rightclick to stop\n"..
"Can't use during build time",
inventory_image = "default_tool_steelaxe.png^default_tool_steelpick.png^default_tool_steelshovel.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2},
crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pname = placer:get_player_name()
if not isdiggable(minetest.get_node(pointed_thing.under).name) or ctf_match.is_in_build_time() then
minetest.chat_send_player(pname, "Can't dig node or build time active")
return minetest.item_place(itemstack, placer, pointed_thing)
end
if not diggers[pname] then
minetest.chat_send_player(pname, "Pillar digging started")
diggers[pname] = true
remove_pillar(pointed_thing.under, pname)
elseif type(diggers[pname]) ~= "table" then
minetest.chat_send_player(pname, "Pillar digging stopped. Can activate again in 1 minute")
diggers[pname] = minetest.after(DIG_COOLDOWN, function() diggers[pname] = nil end)
else
minetest.chat_send_player(pname, "You can't activate yet")
end
end
end,
on_secondary_use = function(itemstack, user, pointed_thing)
local pname = user:get_player_name()
if diggers[pname] and type(diggers[pname]) ~= "table" then
minetest.after(0.5, function()
if user and user:get_player_control().RMB then
if diggers[pname] and type(diggers[pname]) ~= "table" then
minetest.chat_send_player(pname, "Pillar digging stopped. Can activate again in 1 minute")
diggers[pname] = minetest.after(DIG_COOLDOWN, function() diggers[pname] = nil end)
end
end
end)
end
end,
})
minetest.register_on_dieplayer(function(player)
local pname = player:get_player_name()
minetest.log(dump(type(diggers[pname])))
if type(diggers[pname]) == "table" then
diggers[pname]:cancel()
end
diggers[pname] = nil
end)
minetest.register_on_leaveplayer(function(player)
local pname = player:get_player_name()
if type(diggers[pname]) == "table" then
diggers[pname]:cancel()
end
diggers[pname] = nil
end)
ctf_match.register_on_new_match(function()
if diggers and #diggers > 0 then
for _, v in pairs(diggers) do
if type(v) == "table" then
v:cancel()
end
end
end
diggers = {}
end)
ctf.register_on_new_game(function()
if diggers and #diggers > 0 then
for _, v in pairs(diggers) do
if type(v) == "table" then
v:cancel()
end
end
end
diggers = {}
end)

View file

@ -1,4 +1,5 @@
local latest_updates = minetest.formspec_escape([[
[!] Gave medics a paxel with the ability to take down pillars
+ Changed build time to 3 minutes
+ Added darkness_nerf until MTE fixes their lighting
+ Gave shooter class 2 ammo packs