Add traps

This commit is contained in:
MinetestSam 2018-12-12 23:27:34 +05:30 committed by rubenwardy
parent 0095c18678
commit 20daeebead
11 changed files with 116 additions and 1 deletions

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crafting crafting
ctf_traps?

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@ -193,3 +193,43 @@ crafting.register_recipe({
always_known = true, always_known = true,
level = 1, level = 1,
}) })
crafting.register_recipe({
type = "inv",
output = "ctf_traps:spike 1",
items = { "default:steel_ingot 5" },
always_known = true,
level = 1,
})
crafting.register_recipe({
type = "inv",
output = "ctf_traps:dirt 1",
items = { "default:dirt 5", "default:coal_lump" },
always_known = true,
level = 1,
})
crafting.register_recipe({
type = "inv",
output = "ctf_traps:cobble 1",
items = { "default:cobble 5", "default:coal_lump" },
always_known = true,
level = 1,
})
crafting.register_recipe({
type = "inv",
output = "ctf_traps:stone 1",
items = { "default:stone 5", "default:coal_lump" },
always_known = true,
level = 1,
})
crafting.register_recipe({
type = "inv",
output = "ctf_traps:damage_cobble 1",
items = { "default:cobble", "default:coal_lump 4", "default:steel_ingot 4" },
always_known = true,
level = 1,
})

@ -1 +1 @@
Subproject commit 99bac967d656014ee44201936e4c1884a21f3ada Subproject commit 9e2581925aed31e5572507a0aba8120c18f41fa0

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default
ctf

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Adds various traps for CTF. Ghost nodes like stone, dirt and cobblestone. The mod also adds spikes and fake cobble

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minetest.register_node("ctf_traps:dirt", {
description = "Unwalkable Dirt",
tiles = {"ctf_traps_dirt.png"},
is_ground_content = false,
walkable = false,
groups = {crumbly=3, soil=1}
})
minetest.register_node("ctf_traps:stone", {
description = "Unwalkable Stone",
tiles = {"ctf_traps_stone.png"},
is_ground_content = false,
walkable = false,
groups = {cracky=3, stone=1}
})
minetest.register_node("ctf_traps:cobble", {
description = "Unwalkable Cobblestone",
tiles = {"ctf_traps_cobble.png"},
is_ground_content = false,
walkable = false,
groups = {cracky=3, stone=2}
})
minetest.register_node("ctf_traps:spike", {
description = "Spike",
drawtype = "plantlike",
tiles = {"ctf_traps_spike.png"},
inventory_image = "ctf_traps_spike.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
damage_per_second = 5,
groups = {cracky=1, level=2},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
})
minetest.register_node("ctf_traps:damage_cobble", {
description = "Cobblestone that damages digger of enemy team",
tiles = {"ctf_traps_damage_cobble.png"},
is_ground_content = false,
walkable = true,
groups = {cracky=3, stone=2},
on_dig = function(pos, node, digger)
local name = digger:get_player_name()
if not digger then
return
end
local digger_team = ctf.player(name).team
local meta = minetest.get_meta(pos)
local placer_team = meta:get_string("placer") or "missing"
if digger_team ~= placer_team then
local hp = digger:get_hp()
digger:set_hp(hp - 7)
minetest.remove_node(pos)
return
end
meta:set_string("placer", "")
return minetest.node_dig(pos, node, digger)
end,
after_place_node = function(pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
local name = placer:get_player_name()
meta:set_string("placer", ctf.player(name).team)
end
})

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