Add HUD score elements for flag pickup and capture (#378)
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1 changed files with 13 additions and 1 deletions
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@ -157,6 +157,12 @@ table.insert(ctf_flag.registered_on_capture, 1, function(name, flag)
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ctf.needs_save = true
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ctf.needs_save = true
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end
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end
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winner_player = name
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winner_player = name
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hud_score.new(name, {
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name = "ctf_stats:flag_capture",
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color = "0xFF00FF",
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value = 25
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})
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end)
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end)
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ctf_match.register_on_winner(function(winner)
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ctf_match.register_on_winner(function(winner)
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@ -207,11 +213,17 @@ ctf_flag.register_on_pick_up(function(name, flag)
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local main, match = ctf_stats.player(name)
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local main, match = ctf_stats.player(name)
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if main and match then
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if main and match then
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main.attempts = main.attempts + 1
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main.attempts = main.attempts + 1
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main.score = main.score + 5
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main.score = main.score + 10
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match.attempts = match.attempts + 1
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match.attempts = match.attempts + 1
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match.score = match.score + 10
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match.score = match.score + 10
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ctf.needs_save = true
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ctf.needs_save = true
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end
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end
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hud_score.new(name, {
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name = "ctf_stats:flag_pick_up",
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color = "0xAA00AA",
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value = 10
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})
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end)
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end)
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ctf_flag.register_on_precapture(function(name, flag)
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ctf_flag.register_on_precapture(function(name, flag)
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