From 32664b598ae4890a5189be7553f34a57c104583f Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Sun, 21 Jan 2018 20:44:08 +0000 Subject: [PATCH] Increase immunity time --- mods/random_messages/init.lua | 2 +- mods/respawn_immunity/init.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/random_messages/init.lua b/mods/random_messages/init.lua index 5454f77..1b6d87e 100644 --- a/mods/random_messages/init.lua +++ b/mods/random_messages/init.lua @@ -52,7 +52,7 @@ function random_messages.read_messages() "Steel swords do more damage than guns, but you need to be up close.", "Gain more score by killing more than you die, or by capturing the flag.", "You gain more score the better the opponent you defeat.", - "Players are immune for 10 seconds after they respawn.", + "Players are immune to attack for 15 seconds after they respawn.", "Access the pro section of the chest by achieving a 1k+ score and killing 2 people for every death.", "Use team doors (steel) to stop the enemy walking into your base.", "Sprint by pressing the fast key (E) when you have stamina.", diff --git a/mods/respawn_immunity/init.lua b/mods/respawn_immunity/init.lua index de7e5d6..0dae12f 100644 --- a/mods/respawn_immunity/init.lua +++ b/mods/respawn_immunity/init.lua @@ -1,6 +1,6 @@ respawn_immunity = {} -local IMMUNE_TIME = 10 +local IMMUNE_TIME = 15 local immune_serial = 0 local immune_players = {}