Add hp regen (1 hp per 10 seconds)
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@ -6,6 +6,8 @@ mgv6_spflags = nojungles, biomeblend, mudflow, nosnowbiomes, noflat
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map_generation_limit = 160
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map_generation_limit = 160
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vote.kick_vote = false
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vote.kick_vote = false
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barrier = 102
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barrier = 102
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regen_interval = 10
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regen_amount = 1
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#
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#
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# CTF_PVP_ENGINE
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# CTF_PVP_ENGINE
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20
mods/hpregen/init.lua
Normal file
20
mods/hpregen/init.lua
Normal file
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@ -0,0 +1,20 @@
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local regen_interval = tonumber(minetest.setting_get("regen_interval"))
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if regen_interval <= 0 then
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regen_interval = 10
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end
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local regen_amount = tonumber(minetest.setting_get("regen_amount"))
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if regen_amount <= 0 then
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regen_amount = 1
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end
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local function regen_all()
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for _, player in pairs(minetest.get_connected_players()) do
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local newhp = player:get_hp() + regen_amount
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if newhp > 20 then
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newhp = 20
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end
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player:set_hp(newhp)
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end
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minetest.after(regen_interval, regen_all)
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end
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minetest.after(regen_interval, regen_all)
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