Prevent grenades from colliding with objects
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@ -22,7 +22,7 @@ function grenades.register_grenade(name, def)
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local grenade_entity = {
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physical = true,
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sliding = 1,
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collide_with_objects = true,
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collide_with_objects = false,
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visual = "sprite",
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visual_size = {x = 0.5, y = 0.5, z = 0.5},
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textures = {def.image},
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