Add kill assists (#755)

* Update teams.lua

* Update teams.lua and init.lua

* Update teams.lua and init.lua

* Update teams.lua and init.lua

* Update teams.lua and init.lua Kill assist implemented

* Update init.lua Remove unused variables

* Added ctf.clearAssists function
Only awards those who did more that 50% of damage
Clears attackers stats after suicide

* Remove unused variable

* Minor modifications

renamed ctf.clearAssists to ctf.clear_assists
changed playerName to player

* Cap assist points

* Reaching full health while in combat clears assist data

* split points between assisting players by damage done

* Reworked assist data storage to work with a table rather than player metadata

* Fix lua check

* Removed duplicate scoring

* Change kill assist color

* Health regen subtracts from assist.
Suicide gives assist points

* Fixed accessing nil value for max_hp

* Corrected max_hp

* hardcode hp list for max hp
This commit is contained in:
Anthony-De 2021-02-01 11:24:29 -05:00 committed by GitHub
parent 6515f1e189
commit 49f4e6fd47
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 92 additions and 23 deletions

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@ -117,6 +117,7 @@ minetest.register_globalstep(function(dtime)
if pstat then
local hp = player:get_hp()
if hp < pstat.regen_max then
ctf.add_heal_assist(name, regen_step)
player:set_hp(math.min(hp + regen_step, pstat.regen_max))
else
stop_healing(player)