From 4f12e51d97b6e79e1e07cc67d3fed4993e302982 Mon Sep 17 00:00:00 2001 From: LoneWolfHT Date: Wed, 2 Dec 2020 12:07:02 -0800 Subject: [PATCH] Remove mostly unused treasure and tweak the rest --- mods/ctf/ctf_treasure/init.lua | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/mods/ctf/ctf_treasure/init.lua b/mods/ctf/ctf_treasure/init.lua index ffacd3a..a7f4840 100644 --- a/mods/ctf/ctf_treasure/init.lua +++ b/mods/ctf/ctf_treasure/init.lua @@ -5,24 +5,24 @@ function ctf_treasure.get_default_treasures() { "default:ladder", 0.3, 5, { 1, 20 } }, { "default:torch", 0.3, 5, { 1, 20 } }, { "default:cobble", 0.4, 5, { 45, 99 } }, - { "default:wood", 0.3, 5, { 30, 60 } }, + { "default:wood", 0.5, 4, { 10, 60 } }, { "doors:door_steel", 0.3, 5, { 1, 3 } }, { "ctf_traps:damage_cobble", 0.3, 4, { 10, 20 } }, { "default:pick_steel", 0.5, 5, { 1, 10 } }, - { "default:shovel_stone", 0.6, 5, { 1, 10 } }, - { "default:shovel_steel", 0.3, 5, { 1, 10 } }, - { "default:axe_steel", 0.4, 5, { 1, 10 } }, - { "default:axe_stone", 0.5, 5, { 1, 10 } }, + { "default:shovel_steel", 0.5, 5, { 1, 10 } }, + { "default:axe_steel", 0.5, 5, { 1, 10 } }, + -- { "default:shovel_stone", 0.6, 5, { 1, 10 } }, + -- { "default:axe_stone", 0.5, 5, { 1, 10 } }, - { "shooter:shotgun", 0.04, 2, 1 }, - -- { "shooter:grenade", 0.08, 2, 1 }, - { "shooter:machine_gun", 0.02, 2, 1 }, - { "shooter:crossbow", 0.5, 2, { 1, 5 } }, + { "shooter:shotgun", 0.02, 2, 1 }, + { "shooter:machine_gun", 0.04, 2, 1 }, { "shooter:pistol", 0.4, 2, { 1, 5 } }, + -- { "shooter:grenade", 0.08, 2, 1 }, + -- { "shooter:crossbow", 0.5, 2, { 1, 5 } }, { "shooter:ammo", 0.3, 2, { 1, 10 } }, - { "shooter:arrow_white", 0.5, 2, { 2, 18 } }, + -- { "shooter:arrow_white", 0.5, 2, { 2, 18 } }, { "sniper_rifles:rifle_762_loaded", 0.1, 2, 1 }, { "sniper_rifles:rifle_magnum_loaded", 0.01, 2, 1 }, @@ -30,7 +30,7 @@ function ctf_treasure.get_default_treasures() { "medkits:medkit", 0.8, 5, 2 }, {"grenades:frag", 0.1, 2, 1}, - {"grenades:smoke", 0.1, 2, 1}, + {"grenades:smoke", 0.2, 2, 1}, -- {"grenades:flashbang",0.1,2,1}, } end