From 526031473ba6be14fdfe6e039dc497c1e8a52475 Mon Sep 17 00:00:00 2001 From: ANAND Date: Wed, 9 Oct 2019 11:49:29 +0530 Subject: [PATCH] ctf_map/base.lua: Fix code-style --- mods/ctf/ctf_map/base.lua | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/mods/ctf/ctf_map/base.lua b/mods/ctf/ctf_map/base.lua index 8f45c4e..bf9ea8f 100644 --- a/mods/ctf/ctf_map/base.lua +++ b/mods/ctf/ctf_map/base.lua @@ -1,30 +1,30 @@ function ctf_map.place_base(color, pos) - -- Spawn ind base + -- Spawn base for x = pos.x - 2, pos.x + 2 do - for z = pos.z - 2, pos.z + 2 do - minetest.set_node({ x = x, y = pos.y - 1, z = z }, - { name = ctf_map.map.base_node or "ctf_map:ind_cobble" }) - end + for z = pos.z - 2, pos.z + 2 do + minetest.set_node({ x = x, y = pos.y - 1, z = z }, + { name = ctf_map.map.base_node or "ctf_map:cobble" }) + end end -- Check for trees - for y = pos.y, pos.y + 3 do - for x = pos.x - 3, pos.x + 3 do - for z = pos.z - 3, pos.z + 3 do - local pos2 = {x=x, y=y, z=z} - if minetest.get_node(pos2).name == "default:tree" then - minetest.set_node(pos2, {name="air"}) - end - end + for y = pos.y, pos.y + 3 do + for x = pos.x - 3, pos.x + 3 do + for z = pos.z - 3, pos.z + 3 do + local pos2 = { x = x, y = y, z = z } + if minetest.get_node(pos2).name == "default:tree" then + minetest.set_node(pos2, { name = "air" }) end end + end + end -- Spawn chest - local chest = {name = "ctf_map:chest_" .. color} + local chest = { name = "ctf_map:chest_" .. color } local dz = 2 if pos.z < 0 then dz = -2 - chest.param2 = minetest.dir_to_facedir({x=0,y=0,z=-1}) + chest.param2 = minetest.dir_to_facedir({ x = 0, y = 0, z = -1 }) end local pos3 = { x = pos.x,