Make ctf_stats award kills again (#788)
* Restore register_on_killedplayer callback in ctf_stats * Remove unused args Co-authored-by: savilli <savilli> Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
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2 changed files with 14 additions and 3 deletions
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@ -417,6 +417,20 @@ function ctf_stats.calculateKillReward(victim, killer, toolcaps)
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return reward
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return reward
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end
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end
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ctf.register_on_killedplayer(function(victim, killer)
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-- Suicide is not encouraged here at CTF
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if victim == killer then
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return
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end
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local main, match = ctf_stats.player(killer)
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if main and match then
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main.kills = main.kills + 1
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match.kills = match.kills + 1
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match.kills_since_death = match.kills_since_death + 1
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_needs_save = true
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end
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end)
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minetest.register_on_dieplayer(function(player)
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minetest.register_on_dieplayer(function(player)
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local main, match = ctf_stats.player(player:get_player_name())
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local main, match = ctf_stats.player(player:get_player_name())
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@ -55,9 +55,6 @@ function kill_assist.reward_assists(victim, killer, reward)
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if name == killer then
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if name == killer then
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color = "0x00FF00"
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color = "0x00FF00"
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main.kills = main.kills + 1
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match.kills = match.kills + 1
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match.kills_since_death = match.kills_since_death + 1
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end
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end
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hud_score.new(name, {
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hud_score.new(name, {
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