diff --git a/mods/ctf_pvp_engine b/mods/ctf_pvp_engine index 622dcb8..2c2ebfe 160000 --- a/mods/ctf_pvp_engine +++ b/mods/ctf_pvp_engine @@ -1 +1 @@ -Subproject commit 622dcb8468df885e7111c8b7e1a52999df4058a4 +Subproject commit 2c2ebfe437a4ed8a30e8251bb8e1a3c0878bcd3b diff --git a/mods/ctf_team_base/init.lua b/mods/ctf_team_base/init.lua index 3f4add8..cce3369 100644 --- a/mods/ctf_team_base/init.lua +++ b/mods/ctf_team_base/init.lua @@ -59,12 +59,14 @@ minetest.register_on_generated(function(minp, maxp, seed) minp.y <= flag.y and maxp.y >= flag.y and minp.z <= flag.z and maxp.z >= flag.z then -- Spawn ind base - --for x = flag.x - 2, flag.x + 2 do - -- for z = flag.z - 2, flag.z + 2 do + for x = flag.x - 2, flag.x + 2 do + for z = flag.z - 2, flag.z + 2 do + minetest.set_node({ x = x, y = flag.y - 1, z = z}, + {name = "default:stone"}) + end + end minetest.set_node({ x = flag.x, y = flag.y - 1, z = flag.z}, {name = "ctf_barrier:ind_stone"}) - -- end - --end -- Check for trees for y = flag.y, flag.y + 2 do @@ -92,8 +94,8 @@ minetest.register_on_generated(function(minp, maxp, seed) } minetest.set_node(pos, chest) local inv = minetest.get_inventory({type = "node", pos=pos}) - inv:add_item("main", ItemStack("default:stone 99")) - inv:add_item("main", ItemStack("default:stone 99")) + inv:add_item("main", ItemStack("default:cobble 99")) + inv:add_item("main", ItemStack("default:cobble 99")) inv:add_item("main", ItemStack("default:glass 10")) inv:add_item("main", ItemStack("default:torch 10")) end