setup_maps.sh: Improve renaming of maps' screenshot textures
Screenshot textures would be renamed to "<mapname>_screenshot.png", making it explicit that this texture is a screenshot texture. This fixes a potential bug wherein the screenshot texture could unintentionally override other textures if the map's name matches the texture name. e.g. moon.png - this would now be renamed to moon_screenshot.png.
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3 changed files with 5 additions and 5 deletions
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@ -10,7 +10,7 @@ end
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function ctf_map.file_exists(subdir, target)
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local list = minetest.get_dir_list(ctf_map.mapdir .. subdir, false)
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if type(target) == "string" then
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return table.indexof(list, target) ~= 1
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return table.indexof(list, target) ~= -1
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elseif type(target) == "table" then
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for _, filename in pairs(target) do
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if table.indexof(list, filename) == -1 then
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@ -50,9 +50,9 @@ local function show_catalog(name)
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-- Display screenshot if present, and move other elements down
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local y = 1
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if ctf_map.file_exists(map.dirname, "screenshot.png") then
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-- Check for mapdir .. "/screenshot.png", but pass in the texture
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-- name, which would've been renamed to mapdir .. ".png"
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fs = fs .. "image[4,1.5;6.5,3.5;" .. map.dirname .. ".png" .. "]"
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-- Check for mapdir .. "/screenshot.png", but pass in the texture name,
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-- which would've been renamed to "<mapdir>_screenshot.png"
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fs = fs .. "image[4,1.5;6.5,3.5;" .. map.dirname .. "_screenshot.png" .. "]"
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y = y + 3.5
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end
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@ -5,7 +5,7 @@ for f in *; do
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if [ -d ${f} ]; then
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# Screenshot
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if [ -f ${f}/screenshot.png ]; then
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cp ${f}/screenshot.png ../textures/${f}.png
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cp ${f}/screenshot.png ../textures/${f}_screenshot.png
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fi
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# Skybox textures
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