Fix new colors being a little too green (#714)

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-sniper- 2020-12-08 22:13:18 +01:00 committed by GitHub
parent 1683ba70a4
commit 6e04df9c4d
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@ -42,13 +42,13 @@ function minetest.get_server_status(name, joined)
local str = map_str
if name and minetest.get_player_by_name(name) then
str = minetest.colorize("#44FF44", str)
str = str
end
status = status .. "\n" .. str
-- If player just joined, also display map hint
if joined and ctf_map.map.hint then
status = status .. "\n" .. minetest.colorize("#22FF22", ctf_map.map.hint)
status = status .. "\n" .. minetest.colorize("#f49200", ctf_map.map.hint)
end
return status
@ -379,7 +379,8 @@ ctf_match.register_on_new_match(function()
ctf_map.map = ctf_map.available_maps[idx]
ctf_map.map.idx = idx
map_str = "Map: " .. ctf_map.map.name .. " by " .. ctf_map.map.author
map_str = (minetest.colorize("#fcdb05", "Map: ") .. minetest.colorize("#f49200", ctf_map.map.name) ..
minetest.colorize("#fcdb05", " by ") .. minetest.colorize ("#f49200", ctf_map.map.author))
-- Register per-map treasures, or the default set of treasures
-- if treasures field hasn't been defined in map meta