Fix new colors being a little too green (#714)
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1 changed files with 4 additions and 3 deletions
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@ -42,13 +42,13 @@ function minetest.get_server_status(name, joined)
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local str = map_str
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if name and minetest.get_player_by_name(name) then
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str = minetest.colorize("#44FF44", str)
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str = str
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end
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status = status .. "\n" .. str
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-- If player just joined, also display map hint
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if joined and ctf_map.map.hint then
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status = status .. "\n" .. minetest.colorize("#22FF22", ctf_map.map.hint)
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status = status .. "\n" .. minetest.colorize("#f49200", ctf_map.map.hint)
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end
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return status
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@ -379,7 +379,8 @@ ctf_match.register_on_new_match(function()
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ctf_map.map = ctf_map.available_maps[idx]
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ctf_map.map.idx = idx
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map_str = "Map: " .. ctf_map.map.name .. " by " .. ctf_map.map.author
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map_str = (minetest.colorize("#fcdb05", "Map: ") .. minetest.colorize("#f49200", ctf_map.map.name) ..
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minetest.colorize("#fcdb05", " by ") .. minetest.colorize ("#f49200", ctf_map.map.author))
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-- Register per-map treasures, or the default set of treasures
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-- if treasures field hasn't been defined in map meta
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