ctf_map: Consolidate outer barrier node selection into a local function

This commit is contained in:
ANAND 2019-11-09 08:28:37 +05:30
parent 5df1a7d260
commit 739eac1d10

View file

@ -108,6 +108,16 @@ function ctf_map.place_middle_barrier(center, r, h, direction)
vm:update_map() vm:update_map()
end end
-- Returns the appropriate barrier node depending on the existing node
local function get_barrier_node(c_id)
-- If existing node is air/ind. glass/CTF ignore, return ind. glass
-- Else return ind. stone
if c_id == c_air or c_id == c_ind_glass or c_id == c_ignore then
return c_ind_glass
else
return c_ind_stone
end
end
function ctf_map.place_outer_barrier(center, r, h) function ctf_map.place_outer_barrier(center, r, h)
local minp = vector.subtract(center, r) local minp = vector.subtract(center, r)
@ -125,77 +135,56 @@ function ctf_map.place_outer_barrier(center, r, h)
} }
local data = vm:get_data() local data = vm:get_data()
minetest.log("action", "Map maker: Placing left wall")
-- Left -- Left
minetest.log("action", "Map maker: Placing left wall")
do do
local x = center.x - r local x = center.x - r
for z = minp.z, maxp.z do for z = minp.z, maxp.z do
for y = minp.y, maxp.y do for y = minp.y, maxp.y do
local vi = a:index(x, y, z) local vi = a:index(x, y, z)
if data[vi] == c_air or data[vi] == c_ind_glass or data[vi] == c_ignore then data[vi] = get_barrier_node(data[vi])
data[vi] = c_ind_glass
else
data[vi] = c_ind_stone
end
end end
end end
end end
minetest.log("action", "Map maker: Placing right wall")
-- Right -- Right
minetest.log("action", "Map maker: Placing right wall")
do do
local x = center.x + r local x = center.x + r
for z = minp.z, maxp.z do for z = minp.z, maxp.z do
for y = minp.y, maxp.y do for y = minp.y, maxp.y do
local vi = a:index(x, y, z) local vi = a:index(x, y, z)
if data[vi] == c_air or data[vi] == c_ind_glass or data[vi] == c_ignore then data[vi] = get_barrier_node(data[vi])
data[vi] = c_ind_glass
else
data[vi] = c_ind_stone
end
end end
end end
end end
minetest.log("action", "Map maker: Placing front wall")
-- Front -- Front
minetest.log("action", "Map maker: Placing front wall")
do do
local z = center.z - r local z = center.z - r
for x = minp.x, maxp.x do for x = minp.x, maxp.x do
for y = minp.y, maxp.y do for y = minp.y, maxp.y do
local vi = a:index(x, y, z) local vi = a:index(x, y, z)
if data[vi] == c_air or data[vi] == c_ind_glass or data[vi] == c_ignore then data[vi] = get_barrier_node(data[vi])
data[vi] = c_ind_glass
else
data[vi] = c_ind_stone
end
end end
end end
end end
minetest.log("action", "Map maker: Placing back wall")
-- Back -- Back
minetest.log("action", "Map maker: Placing back wall")
do do
local z = center.z + r local z = center.z + r
for x = minp.x, maxp.x do for x = minp.x, maxp.x do
for y = minp.y, maxp.y do for y = minp.y, maxp.y do
local vi = a:index(x, y, z) local vi = a:index(x, y, z)
if data[vi] == c_air or data[vi] == c_ind_glass or data[vi] == c_ignore then data[vi] = get_barrier_node(data[vi])
data[vi] = c_ind_glass
else
data[vi] = c_ind_stone
end
end end
end end
end end
minetest.log("action", "Map maker: Placing bedrock")
-- Bedrock -- Bedrock
minetest.log("action", "Map maker: Placing bedrock")
do do
local y = minp.y local y = minp.y
for x = minp.x, maxp.x do for x = minp.x, maxp.x do
@ -205,9 +194,8 @@ function ctf_map.place_outer_barrier(center, r, h)
end end
end end
minetest.log("action", "Map maker: Placing ceiling")
-- Ceiling -- Ceiling
minetest.log("action", "Map maker: Placing ceiling")
do do
local y = maxp.y local y = maxp.y
for x = minp.x, maxp.x do for x = minp.x, maxp.x do