Add cavern map
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cef60ad247
commit
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6 changed files with 25 additions and 1 deletions
11
mods/ctf_map/maps/03_caverns.conf
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11
mods/ctf_map/maps/03_caverns.conf
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@ -0,0 +1,11 @@
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name = Caverns
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author = rubenwardy
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rotation = z
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r = 115
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h = 230
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team.1 = red
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team.1.color = red
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team.1.pos = -20,-2,65
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team.2 = blue
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team.2.color = blue
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team.2.pos = -48,0,-83
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BIN
mods/ctf_map/maps/03_caverns.mts
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BIN
mods/ctf_map/maps/03_caverns.mts
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@ -34,10 +34,17 @@ minetest.register_node("ctf_map:ind_stone", {
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is_ground_content = false
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})
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minetest.register_node("ctf_map:ind_stone_red", {
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description = "Cheater!",
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groups = {immortal = 1},
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tiles = {"ctf_map_stone_red.png"},
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is_ground_content = false
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})
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minetest.register_node("ctf_map:ind_glass_red", {
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description = "You cheater you!",
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drawtype = "glasslike",
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tiles = {"ctf_map_red.png"},
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tiles = {"ctf_map_glass_red.png"},
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inventory_image = minetest.inventorycube("default_glass.png"),
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paramtype = "light",
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sunlight_propagates = true,
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@ -70,6 +70,12 @@ ctf_match.register_on_new_match(function()
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local name = ctf_map.available_maps[math.random(#ctf_map.available_maps)]
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ctf_map.map = ctf_match.load_map_meta(name)
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ctf_map.place_map(ctf_map.map)
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minetest.after(0.1, function()
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for _, player in pairs(minetest.get_connected_players()) do
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ctf.move_to_spawn(player:get_player_name())
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end
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end)
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end)
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function ctf_match.create_teams()
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Before Width: | Height: | Size: 179 B After Width: | Height: | Size: 179 B |
BIN
mods/ctf_map/textures/ctf_map_stone_red.png
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BIN
mods/ctf_map/textures/ctf_map_stone_red.png
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After Width: | Height: | Size: 425 B |
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