diff --git a/mods/other/latest_updates/init.lua b/mods/other/latest_updates/init.lua index 57d0c9c..5bdd4bf 100644 --- a/mods/other/latest_updates/init.lua +++ b/mods/other/latest_updates/init.lua @@ -1,19 +1,11 @@ local latest_updates = minetest.formspec_escape([[ -[!] Gave medics a paxel with the ability to take down pillars -+ Changed build time to 3 minutes -+ Added darkness_nerf until MTE fixes their lighting -+ Gave shooter class 2 ammo packs -+ Slightly buffed shooter class and knight melee dmg -+ Added mod `real_suffocation` with custom tweaks for CTF -+ Prevented medics from healing players damaged by drowning/lava -* Made bandages give 6 score when healing flag holder -* Made grenades work like the old CTF grenades -* Increased score medics get from using bandages -* Prevented knights from using the SMG -* Gave medic class building tools and prevented them from using SMG/Shotgun -* Increased damage dealt by knights (up to +1.5 hp depending on time since last punch) when wielding swords -* Added combat mode -* Added automatic skip votes +*Made Machine Gun automatic again +*Added knockback +*Made suffocation inside blocks instant +*Added hudbars +*Reduced place limit to 4 nodes per second +*Added Capture Rate statistic and alternative option to access the pro chest +*Re-added rocketeer class ]]) if minetest.global_exists("sfinv") then