Add ctf_stats, remove furnace

This commit is contained in:
rubenwardy 2015-11-29 00:05:37 +00:00
parent b366e51f5a
commit 79238968d6
8 changed files with 160 additions and 305 deletions

View file

@ -14,6 +14,14 @@ function ctf_match.register_on_new_match(func)
table.insert(ctf_match.registered_on_new_match, func) table.insert(ctf_match.registered_on_new_match, func)
end end
ctf_match.registered_on_winner = {}
function ctf_match.register_on_winner(func)
if ctf._mt_loaded then
error("You can't register callbacks at game time!")
end
table.insert(ctf_match.registered_on_winner, func)
end
-- Load next match. May be overrided -- Load next match. May be overrided
function ctf_match.next() function ctf_match.next()
@ -38,6 +46,9 @@ function ctf_match.check_for_winner()
-- There is a winner! -- There is a winner!
ctf.action("match", winner .. " won!") ctf.action("match", winner .. " won!")
minetest.chat_send_all("Team " .. winner .. " won!") minetest.chat_send_all("Team " .. winner .. " won!")
for i = 1, #ctf_match.registered_on_winner do
ctf_match.registered_on_winner[i](winner)
end
if ctf.setting("match") then if ctf.setting("match") then
ctf_match.next() ctf_match.next()
end end

View file

@ -1,10 +1,18 @@
ctf_match.registered_on_skip_map = {}
function ctf_match.register_on_skip_map(func)
if ctf._mt_loaded then
error("You can't register callbacks at game time!")
end
table.insert(ctf_match.registered_on_skip_map, func)
end
minetest.register_chatcommand("vote_next", { minetest.register_chatcommand("vote_next", {
privs = { privs = {
interact = true interact = true
}, },
func = function(name, param) func = function(name, param)
vote.new_vote(name, { vote.new_vote(name, {
description = "Skip to next map", description = "Skip to next match",
help = "/yes, /no or /abstain", help = "/yes, /no or /abstain",
duration = 60, duration = 60,
perc_needed = 0.5, perc_needed = 0.5,
@ -12,10 +20,15 @@ minetest.register_chatcommand("vote_next", {
on_result = function(self, result, results) on_result = function(self, result, results)
if result == "yes" then if result == "yes" then
minetest.chat_send_all("Vote to skip match passed, " ..
#results.yes .. " to " .. #results.no)
for i = 1, #ctf_match.registered_on_skip_map do
ctf_match.registered_on_skip_map[i]()
end
ctf_match.next() ctf_match.next()
else else
minetest.chat_send_all("Vote to skip map failed, " .. minetest.chat_send_all("Vote to skip match failed, " ..
#results.yes .. " to " .. #results.no) #results.no .. " to " .. #results.yes)
end end
end, end,

@ -1 +1 @@
Subproject commit dff4eee6c7d672e3f818b115d4bcd764c8c62881 Subproject commit d273457d9928b306c4e18c211d465637ed85f20b

View file

@ -0,0 +1,2 @@
ctf
ctf_match

130
mods/ctf_stats/init.lua Normal file
View file

@ -0,0 +1,130 @@
ctf_stats = {}
function ctf_stats.load()
print("load")
local file = io.open(minetest.get_worldpath().."/ctf_stats.txt", "r")
if file then
local table = minetest.deserialize(file:read("*all"))
if type(table) == "table" then
ctf_stats.matches = table.matches
ctf_stats.current = table.current
ctf_stats.players = table.players
return
end
end
ctf_stats.matches = {
blue_wins = 0,
red_wins = 0,
skipped = 0
}
ctf_stats.current = {
red = {},
blue = {}
}
ctf_stats.players = {}
end
ctf.register_on_save(function()
local file = io.open(minetest.get_worldpath().."/ctf_stats.txt", "w")
if file then
file:write(minetest.serialize({
matches = ctf_stats.matches,
current = ctf_stats.current,
players = ctf_stats.players
}))
file:close()
else
ctf.error("io", "CTF file failed to save!")
end
return nil
end)
function ctf_stats.player(name)
print("get " .. name)
local tplayer = ctf.player(name)
local player = ctf_stats.players[name]
if not player then
player = {
red_wins = 0,
blue_wins = 0,
kills = 0,
deaths = 0,
attempts = 0
}
ctf_stats.players[name] = player
end
local mplayer = ctf_stats.current.red[name] or
ctf_stats.current.blue[name]
return player, mplayer
end
ctf.register_on_join_team(function(name, tname)
print("join team")
ctf_stats.current[tname][name] = {
kills = 0,
deaths = 0,
attempts = 0
}
end)
ctf_match.register_on_skip_map(function()
print("skip map")
ctf_stats.matches.skipped = ctf_stats.matches.skipped + 1
end)
ctf_match.register_on_winner(function(winner)
print("win " .. winner)
ctf_stats.matches[winner .. "_wins"] = ctf_stats.matches[winner .. "_wins"] + 1
end)
ctf_match.register_on_new_match(function()
print("new match")
-- TODO: create and show match report
print(dump(ctf_stats.matches))
print(dump(ctf_stats.current))
print(dump(ctf_stats.players))
ctf_stats.current = {
red = {},
blue = {}
}
minetest.after(3, function()
print(dump(ctf_stats.current))
end)
end)
ctf_flag.register_on_pick_up(function(name, flag)
print("pick up")
local main, match = ctf_stats.player(name)
main.attempts = main.attempts + 1
match.attempts = match.attempts + 1
end)
ctf_flag.register_on_precapture(function(name, flag)
print("capture")
local tplayer = ctf.player(name)
local main, match = ctf_stats.player(name)
main[tplayer.team .. "_wins"] = main[tplayer.team .. "_wins"] + 1
return true
end)
minetest.register_on_dieplayer(function(player)
print("die")
local main, match = ctf_stats.player(player:get_player_name())
main.deaths = main.deaths + 1
match.deaths = match.deaths + 1
end)
ctf_stats.load()

View file

@ -332,15 +332,6 @@ minetest.register_craft({
} }
}) })
minetest.register_craft({
output = 'default:furnace',
recipe = {
{'group:stone', 'group:stone', 'group:stone'},
{'group:stone', '', 'group:stone'},
{'group:stone', 'group:stone', 'group:stone'},
}
})
minetest.register_craft({ minetest.register_craft({
type = "shapeless", type = "shapeless",
output = "default:bronze_ingot", output = "default:bronze_ingot",

View file

@ -1,291 +0,0 @@
--
-- Formspecs
--
local function active_formspec(fuel_percent, item_percent)
local formspec =
"size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
return formspec
end
local inactive_formspec =
"size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
--
-- Node callback functions that are the same for active and inactive furnace
--
local function can_dig(pos, player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext", "Furnace is empty")
end
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
end
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
--
-- Node definitions
--
minetest.register_node("default:furnace", {
description = "Furnace",
tiles = {
"default_furnace_top.png", "default_furnace_bottom.png",
"default_furnace_side.png", "default_furnace_side.png",
"default_furnace_side.png", "default_furnace_front.png"
},
paramtype2 = "facedir",
groups = {cracky=2},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
})
minetest.register_node("default:furnace_active", {
description = "Furnace",
tiles = {
"default_furnace_top.png", "default_furnace_bottom.png",
"default_furnace_side.png", "default_furnace_side.png",
"default_furnace_side.png",
{
image = "default_furnace_front_active.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
},
}
},
paramtype2 = "facedir",
light_source = 8,
drop = "default:furnace",
groups = {cracky=2, not_in_creative_inventory=1},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
})
--
-- ABM
--
local function swap_node(pos, name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
minetest.register_abm({
nodenames = {"default:furnace", "default:furnace_active"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
--
-- Inizialize metadata
--
local meta = minetest.get_meta(pos)
local fuel_time = meta:get_float("fuel_time") or 0
local src_time = meta:get_float("src_time") or 0
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
--
-- Inizialize inventory
--
local inv = meta:get_inventory()
for listname, size in pairs({
src = 1,
fuel = 1,
dst = 4,
}) do
if inv:get_size(listname) ~= size then
inv:set_size(listname, size)
end
end
local srclist = inv:get_list("src")
local fuellist = inv:get_list("fuel")
local dstlist = inv:get_list("dst")
--
-- Cooking
--
-- Check if we have cookable content
local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
local cookable = true
if cooked.time == 0 then
cookable = false
end
-- Check if we have enough fuel to burn
if fuel_time < fuel_totaltime then
-- The furnace is currently active and has enough fuel
fuel_time = fuel_time + 1
-- If there is a cookable item then check if it is ready yet
if cookable then
src_time = src_time + 1
if src_time >= cooked.time then
-- Place result in dst list if possible
if inv:room_for_item("dst", cooked.item) then
inv:add_item("dst", cooked.item)
inv:set_stack("src", 1, aftercooked.items[1])
src_time = 0
end
end
end
else
-- Furnace ran out of fuel
if cookable then
-- We need to get new fuel
local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
if fuel.time == 0 then
-- No valid fuel in fuel list
fuel_totaltime = 0
fuel_time = 0
src_time = 0
else
-- Take fuel from fuel list
inv:set_stack("fuel", 1, afterfuel.items[1])
fuel_totaltime = fuel.time
fuel_time = 0
end
else
-- We don't need to get new fuel since there is no cookable item
fuel_totaltime = 0
fuel_time = 0
src_time = 0
end
end
--
-- Update formspec, infotext and node
--
local formspec = inactive_formspec
local item_state = ""
local item_percent = 0
if cookable then
item_percent = math.floor(src_time / cooked.time * 100)
item_state = item_percent .. "%"
else
if srclist[1]:is_empty() then
item_state = "Empty"
else
item_state = "Not cookable"
end
end
local fuel_state = "Empty"
local active = "inactive "
if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
active = "active "
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
fuel_state = fuel_percent .. "%"
formspec = active_formspec(fuel_percent, item_percent)
swap_node(pos, "default:furnace_active")
else
if not fuellist[1]:is_empty() then
fuel_state = "0%"
end
swap_node(pos, "default:furnace")
end
local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
--
-- Set meta values
--
meta:set_float("fuel_totaltime", fuel_totaltime)
meta:set_float("fuel_time", fuel_time)
meta:set_float("src_time", src_time)
meta:set_string("formspec", formspec)
meta:set_string("infotext", infotext)
end,
})

View file

@ -37,7 +37,6 @@ default.gui_survival_form = "size[8,8.5]"..
-- Load files -- Load files
dofile(minetest.get_modpath("default").."/functions.lua") dofile(minetest.get_modpath("default").."/functions.lua")
dofile(minetest.get_modpath("default").."/nodes.lua") dofile(minetest.get_modpath("default").."/nodes.lua")
dofile(minetest.get_modpath("default").."/furnace.lua")
dofile(minetest.get_modpath("default").."/tools.lua") dofile(minetest.get_modpath("default").."/tools.lua")
dofile(minetest.get_modpath("default").."/craftitems.lua") dofile(minetest.get_modpath("default").."/craftitems.lua")
dofile(minetest.get_modpath("default").."/crafting.lua") dofile(minetest.get_modpath("default").."/crafting.lua")