Add ctf_stats, remove furnace
This commit is contained in:
parent
b366e51f5a
commit
79238968d6
8 changed files with 160 additions and 305 deletions
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@ -14,6 +14,14 @@ function ctf_match.register_on_new_match(func)
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table.insert(ctf_match.registered_on_new_match, func)
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end
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ctf_match.registered_on_winner = {}
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function ctf_match.register_on_winner(func)
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if ctf._mt_loaded then
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error("You can't register callbacks at game time!")
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end
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table.insert(ctf_match.registered_on_winner, func)
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end
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-- Load next match. May be overrided
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function ctf_match.next()
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@ -38,6 +46,9 @@ function ctf_match.check_for_winner()
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-- There is a winner!
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ctf.action("match", winner .. " won!")
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minetest.chat_send_all("Team " .. winner .. " won!")
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for i = 1, #ctf_match.registered_on_winner do
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ctf_match.registered_on_winner[i](winner)
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end
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if ctf.setting("match") then
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ctf_match.next()
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end
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@ -1,10 +1,18 @@
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ctf_match.registered_on_skip_map = {}
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function ctf_match.register_on_skip_map(func)
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if ctf._mt_loaded then
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error("You can't register callbacks at game time!")
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end
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table.insert(ctf_match.registered_on_skip_map, func)
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end
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minetest.register_chatcommand("vote_next", {
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privs = {
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interact = true
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},
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func = function(name, param)
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vote.new_vote(name, {
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description = "Skip to next map",
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description = "Skip to next match",
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help = "/yes, /no or /abstain",
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duration = 60,
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perc_needed = 0.5,
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@ -12,10 +20,15 @@ minetest.register_chatcommand("vote_next", {
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on_result = function(self, result, results)
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if result == "yes" then
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minetest.chat_send_all("Vote to skip match passed, " ..
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#results.yes .. " to " .. #results.no)
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for i = 1, #ctf_match.registered_on_skip_map do
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ctf_match.registered_on_skip_map[i]()
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end
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ctf_match.next()
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else
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minetest.chat_send_all("Vote to skip map failed, " ..
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#results.yes .. " to " .. #results.no)
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minetest.chat_send_all("Vote to skip match failed, " ..
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#results.no .. " to " .. #results.yes)
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end
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end,
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@ -1 +1 @@
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Subproject commit dff4eee6c7d672e3f818b115d4bcd764c8c62881
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Subproject commit d273457d9928b306c4e18c211d465637ed85f20b
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2
mods/ctf_stats/depends.txt
Normal file
2
mods/ctf_stats/depends.txt
Normal file
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@ -0,0 +1,2 @@
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ctf
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ctf_match
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130
mods/ctf_stats/init.lua
Normal file
130
mods/ctf_stats/init.lua
Normal file
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@ -0,0 +1,130 @@
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ctf_stats = {}
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function ctf_stats.load()
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print("load")
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local file = io.open(minetest.get_worldpath().."/ctf_stats.txt", "r")
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if file then
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local table = minetest.deserialize(file:read("*all"))
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if type(table) == "table" then
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ctf_stats.matches = table.matches
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ctf_stats.current = table.current
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ctf_stats.players = table.players
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return
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end
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end
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ctf_stats.matches = {
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blue_wins = 0,
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red_wins = 0,
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skipped = 0
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}
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ctf_stats.current = {
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red = {},
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blue = {}
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}
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ctf_stats.players = {}
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end
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ctf.register_on_save(function()
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local file = io.open(minetest.get_worldpath().."/ctf_stats.txt", "w")
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if file then
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file:write(minetest.serialize({
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matches = ctf_stats.matches,
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current = ctf_stats.current,
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players = ctf_stats.players
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}))
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file:close()
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else
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ctf.error("io", "CTF file failed to save!")
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end
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return nil
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end)
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function ctf_stats.player(name)
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print("get " .. name)
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local tplayer = ctf.player(name)
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local player = ctf_stats.players[name]
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if not player then
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player = {
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red_wins = 0,
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blue_wins = 0,
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kills = 0,
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deaths = 0,
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attempts = 0
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}
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ctf_stats.players[name] = player
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end
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local mplayer = ctf_stats.current.red[name] or
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ctf_stats.current.blue[name]
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return player, mplayer
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end
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ctf.register_on_join_team(function(name, tname)
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print("join team")
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ctf_stats.current[tname][name] = {
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kills = 0,
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deaths = 0,
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attempts = 0
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}
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end)
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ctf_match.register_on_skip_map(function()
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print("skip map")
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ctf_stats.matches.skipped = ctf_stats.matches.skipped + 1
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end)
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ctf_match.register_on_winner(function(winner)
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print("win " .. winner)
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ctf_stats.matches[winner .. "_wins"] = ctf_stats.matches[winner .. "_wins"] + 1
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end)
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ctf_match.register_on_new_match(function()
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print("new match")
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-- TODO: create and show match report
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print(dump(ctf_stats.matches))
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print(dump(ctf_stats.current))
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print(dump(ctf_stats.players))
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ctf_stats.current = {
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red = {},
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blue = {}
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}
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minetest.after(3, function()
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print(dump(ctf_stats.current))
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end)
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end)
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ctf_flag.register_on_pick_up(function(name, flag)
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print("pick up")
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local main, match = ctf_stats.player(name)
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main.attempts = main.attempts + 1
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match.attempts = match.attempts + 1
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end)
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ctf_flag.register_on_precapture(function(name, flag)
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print("capture")
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local tplayer = ctf.player(name)
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local main, match = ctf_stats.player(name)
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main[tplayer.team .. "_wins"] = main[tplayer.team .. "_wins"] + 1
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return true
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end)
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minetest.register_on_dieplayer(function(player)
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print("die")
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local main, match = ctf_stats.player(player:get_player_name())
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main.deaths = main.deaths + 1
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match.deaths = match.deaths + 1
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end)
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ctf_stats.load()
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@ -332,15 +332,6 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = 'default:furnace',
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recipe = {
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{'group:stone', 'group:stone', 'group:stone'},
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{'group:stone', '', 'group:stone'},
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{'group:stone', 'group:stone', 'group:stone'},
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}
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})
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minetest.register_craft({
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type = "shapeless",
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output = "default:bronze_ingot",
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@ -1,291 +0,0 @@
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--
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-- Formspecs
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--
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local function active_formspec(fuel_percent, item_percent)
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local formspec =
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"size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-fuel_percent)..":default_furnace_fire_fg.png]"..
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"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
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(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.96;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
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return formspec
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end
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local inactive_formspec =
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"size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
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"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.96;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
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--
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-- Node callback functions that are the same for active and inactive furnace
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--
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local function can_dig(pos, player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext", "Furnace is empty")
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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--
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-- Node definitions
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--
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minetest.register_node("default:furnace", {
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description = "Furnace",
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_front.png"
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},
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paramtype2 = "facedir",
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groups = {cracky=2},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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minetest.register_node("default:furnace_active", {
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description = "Furnace",
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png",
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{
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image = "default_furnace_front_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}
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},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "default:furnace",
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groups = {cracky=2, not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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--
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-- ABM
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--
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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end
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minetest.register_abm({
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nodenames = {"default:furnace", "default:furnace_active"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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--
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-- Inizialize metadata
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--
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local meta = minetest.get_meta(pos)
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local fuel_time = meta:get_float("fuel_time") or 0
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local src_time = meta:get_float("src_time") or 0
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local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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--
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-- Inizialize inventory
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--
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local inv = meta:get_inventory()
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for listname, size in pairs({
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src = 1,
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fuel = 1,
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dst = 4,
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}) do
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if inv:get_size(listname) ~= size then
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inv:set_size(listname, size)
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end
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end
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local srclist = inv:get_list("src")
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local fuellist = inv:get_list("fuel")
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local dstlist = inv:get_list("dst")
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--
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-- Cooking
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--
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-- Check if we have cookable content
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local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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local cookable = true
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if cooked.time == 0 then
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cookable = false
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end
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-- Check if we have enough fuel to burn
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if fuel_time < fuel_totaltime then
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-- The furnace is currently active and has enough fuel
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fuel_time = fuel_time + 1
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-- If there is a cookable item then check if it is ready yet
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if cookable then
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src_time = src_time + 1
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if src_time >= cooked.time then
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-- Place result in dst list if possible
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if inv:room_for_item("dst", cooked.item) then
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inv:add_item("dst", cooked.item)
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inv:set_stack("src", 1, aftercooked.items[1])
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src_time = 0
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end
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end
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end
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else
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-- Furnace ran out of fuel
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if cookable then
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-- We need to get new fuel
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local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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if fuel.time == 0 then
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-- No valid fuel in fuel list
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fuel_totaltime = 0
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fuel_time = 0
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src_time = 0
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else
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-- Take fuel from fuel list
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inv:set_stack("fuel", 1, afterfuel.items[1])
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fuel_totaltime = fuel.time
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fuel_time = 0
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end
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else
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-- We don't need to get new fuel since there is no cookable item
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fuel_totaltime = 0
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fuel_time = 0
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src_time = 0
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end
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end
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--
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-- Update formspec, infotext and node
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--
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local formspec = inactive_formspec
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local item_state = ""
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local item_percent = 0
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if cookable then
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item_percent = math.floor(src_time / cooked.time * 100)
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item_state = item_percent .. "%"
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else
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if srclist[1]:is_empty() then
|
||||
item_state = "Empty"
|
||||
else
|
||||
item_state = "Not cookable"
|
||||
end
|
||||
end
|
||||
|
||||
local fuel_state = "Empty"
|
||||
local active = "inactive "
|
||||
if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
|
||||
active = "active "
|
||||
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
|
||||
fuel_state = fuel_percent .. "%"
|
||||
formspec = active_formspec(fuel_percent, item_percent)
|
||||
swap_node(pos, "default:furnace_active")
|
||||
else
|
||||
if not fuellist[1]:is_empty() then
|
||||
fuel_state = "0%"
|
||||
end
|
||||
swap_node(pos, "default:furnace")
|
||||
end
|
||||
|
||||
local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
|
||||
|
||||
--
|
||||
-- Set meta values
|
||||
--
|
||||
meta:set_float("fuel_totaltime", fuel_totaltime)
|
||||
meta:set_float("fuel_time", fuel_time)
|
||||
meta:set_float("src_time", src_time)
|
||||
meta:set_string("formspec", formspec)
|
||||
meta:set_string("infotext", infotext)
|
||||
end,
|
||||
})
|
|
@ -37,7 +37,6 @@ default.gui_survival_form = "size[8,8.5]"..
|
|||
-- Load files
|
||||
dofile(minetest.get_modpath("default").."/functions.lua")
|
||||
dofile(minetest.get_modpath("default").."/nodes.lua")
|
||||
dofile(minetest.get_modpath("default").."/furnace.lua")
|
||||
dofile(minetest.get_modpath("default").."/tools.lua")
|
||||
dofile(minetest.get_modpath("default").."/craftitems.lua")
|
||||
dofile(minetest.get_modpath("default").."/crafting.lua")
|
||||
|
|
Loading…
Reference in a new issue