Fix falling sand exploit again
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parent
806e56d116
commit
82c2477d70
1 changed files with 5 additions and 5 deletions
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@ -528,21 +528,21 @@ minetest.register_node("default:permafrost_with_moss", {
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minetest.register_node("default:sand", {
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minetest.register_node("default:sand", {
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description = "Sand",
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description = "Sand",
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tiles = {"default_sand.png"},
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tiles = {"default_sand.png"},
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groups = {crumbly = 3, falling_node = 1, sand = 1},
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groups = {crumbly = 3, sand = 1},
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sounds = default.node_sound_sand_defaults(),
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sounds = default.node_sound_sand_defaults(),
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})
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})
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minetest.register_node("default:desert_sand", {
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minetest.register_node("default:desert_sand", {
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description = "Desert Sand",
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description = "Desert Sand",
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tiles = {"default_desert_sand.png"},
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tiles = {"default_desert_sand.png"},
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groups = {crumbly = 3, falling_node = 1, sand = 1},
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groups = {crumbly = 3, sand = 1},
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sounds = default.node_sound_sand_defaults(),
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sounds = default.node_sound_sand_defaults(),
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})
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})
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minetest.register_node("default:silver_sand", {
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minetest.register_node("default:silver_sand", {
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description = "Silver Sand",
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description = "Silver Sand",
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tiles = {"default_silver_sand.png"},
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tiles = {"default_silver_sand.png"},
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groups = {crumbly = 3, falling_node = 1, sand = 1},
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groups = {crumbly = 3, sand = 1},
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sounds = default.node_sound_sand_defaults(),
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sounds = default.node_sound_sand_defaults(),
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})
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})
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@ -550,7 +550,7 @@ minetest.register_node("default:silver_sand", {
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minetest.register_node("default:gravel", {
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minetest.register_node("default:gravel", {
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description = "Gravel",
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description = "Gravel",
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tiles = {"default_gravel.png"},
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tiles = {"default_gravel.png"},
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groups = {crumbly = 2, falling_node = 1},
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groups = {crumbly = 2},
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sounds = default.node_sound_gravel_defaults(),
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sounds = default.node_sound_gravel_defaults(),
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drop = {
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drop = {
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max_items = 1,
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max_items = 1,
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@ -591,7 +591,7 @@ minetest.register_node("default:snow", {
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{-0.5, -0.5, -0.5, 0.5, -7 / 16, 0.5},
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{-0.5, -0.5, -0.5, 0.5, -7 / 16, 0.5},
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},
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},
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},
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},
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groups = {crumbly = 3, falling_node = 1, snowy = 1, slippery = 2},
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groups = {crumbly = 3, snowy = 1, slippery = 2},
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sounds = default.node_sound_snow_defaults(),
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sounds = default.node_sound_snow_defaults(),
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on_construct = function(pos)
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on_construct = function(pos)
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