Reorder crafting recipes to display more important recipes on first page
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bb67e026ff
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1 changed files with 131 additions and 108 deletions
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@ -1,11 +1,12 @@
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local full_ores = {
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{"stone", "default:cobble"},
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{"steel", "default:steel_ingot"},
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{"bronze", "default:bronze_ingot"},
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{"mese", "default:mese_crystal"},
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{"diamond", "default:diamond"},
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{"mese", "default:mese_crystal"},
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{"bronze", "default:bronze_ingot"},
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{"steel", "default:steel_ingot"},
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{"stone", "default:cobble"},
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}
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-- Swords
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for _, orex in pairs(full_ores) do
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crafting.register_recipe({
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type = "inv",
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@ -16,14 +17,7 @@ for _, orex in pairs(full_ores) do
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})
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end
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crafting.register_recipe({
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type = "inv",
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output = "shooter:arrow_white 5",
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items = { "default:stick 5", "default:cobble" },
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always_known = true,
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level = 1,
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})
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-- Pickaxes
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for _, orex in pairs(full_ores) do
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crafting.register_recipe({
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type = "inv",
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@ -33,6 +27,125 @@ for _, orex in pairs(full_ores) do
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level = 1,
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})
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end
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-- Bronze ingot x9 <== Copper x9 + Tin x9
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crafting.register_recipe({
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type = "inv",
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output = "default:bronze_ingot 9",
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items = { "default:copper_ingot 8", "default:tin_ingot"},
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always_known = true,
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level = 1,
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})
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-- Mese crystal x9 <== Mese block
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crafting.register_recipe({
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type = "inv",
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output = "default:mese_crystal 9",
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items = { "default:mese"},
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always_known = true,
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level = 1,
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})
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-- Furnace <== Cobble x8
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crafting.register_recipe({
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type = "inv",
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output = "default:furnace",
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items = { "default:cobble 8" },
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always_known = true,
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level = 1,
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})
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-- Furnace <== Desert cobble x8
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crafting.register_recipe({
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type = "inv",
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output = "default:furnace",
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items = { "default:desert_cobble 8" },
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always_known = true,
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level = 1,
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})
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-- Team door
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crafting.register_recipe({
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type = "inv",
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output = "doors:door_steel",
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items = { "default:steel_ingot 6" },
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always_known = true,
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level = 1,
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})
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-- Wooden plank x4
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crafting.register_recipe({
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type = "inv",
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output = "default:wood 4",
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items = { "group:tree" },
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always_known = true,
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level = 1,
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})
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-- Stick x4
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crafting.register_recipe({
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type = "inv",
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output = "default:stick 4",
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items = { "default:wood" },
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always_known = true,
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level = 1,
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})
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-- Torch x5
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crafting.register_recipe({
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type = "inv",
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output = "default:torch 5",
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items = { "default:stick", "default:coal_lump" },
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always_known = true,
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level = 1,
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})
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-- Ammo <== Tin ingot x3 + Coal lump x2
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crafting.register_recipe({
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type = "inv",
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output = "shooter:ammo",
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items = { "default:tin_ingot 3", "default:coal_lump 2" },
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always_known = true,
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level = 1,
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})
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-- Ammo <== Steel ingot x3 + Coal lump x2
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crafting.register_recipe({
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type = "inv",
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output = "shooter:ammo",
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items = { "default:steel_ingot 3", "default:coal_lump 2" },
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always_known = true,
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level = 1,
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})
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-- Arrow x5
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crafting.register_recipe({
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type = "inv",
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output = "shooter:arrow_white 5",
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items = { "default:stick 5", "default:cobble" },
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always_known = true,
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level = 1,
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})
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-- Wooden ladder x4
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crafting.register_recipe({
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type = "inv",
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output = "default:ladder 4",
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items = { "default:stick 8" },
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always_known = true,
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level = 1,
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})
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-- Stick x2 <== Wooden ladder
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crafting.register_recipe({
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type = "inv",
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output = "default:stick 2",
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items = { "default:ladder" },
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always_known = true,
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level = 1,
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})
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-- Shovels
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for _, orex in pairs(full_ores) do
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crafting.register_recipe({
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type = "inv",
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@ -42,6 +155,8 @@ for _, orex in pairs(full_ores) do
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level = 1,
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})
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end
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-- Axes
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for _, orex in pairs(full_ores) do
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crafting.register_recipe({
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type = "inv",
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@ -52,86 +167,7 @@ for _, orex in pairs(full_ores) do
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})
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end
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crafting.register_recipe({
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type = "inv",
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output = "default:bronze_ingot 9",
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items = { "default:copper_ingot 8", "default:tin_ingot"},
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always_known = true,
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level = 1,
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})
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crafting.register_recipe({
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type = "inv",
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output = "default:mese_crystal 9",
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items = { "default:mese"},
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always_known = true,
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level = 1,
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})
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crafting.register_recipe({
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type = "inv",
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output = "default:furnace",
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items = { "default:cobble 8" },
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always_known = true,
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level = 1,
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})
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crafting.register_recipe({
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type = "inv",
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output = "default:furnace",
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items = { "default:desert_cobble 8" },
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always_known = true,
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level = 1,
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})
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crafting.register_recipe({
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type = "inv",
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output = "doors:door_steel",
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items = { "default:steel_ingot 6" },
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always_known = true,
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level = 1,
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})
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crafting.register_recipe({
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type = "inv",
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output = "default:wood 4",
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items = { "group:tree" },
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always_known = true,
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level = 1,
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})
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crafting.register_recipe({
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type = "inv",
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output = "default:stick 4",
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items = { "default:wood" },
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always_known = true,
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level = 1,
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})
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crafting.register_recipe({
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type = "inv",
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output = "default:torch 5",
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items = { "default:stick", "default:coal_lump" },
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always_known = true,
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level = 1,
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})
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crafting.register_recipe({
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type = "inv",
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output = "default:ladder 4",
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items = { "default:stick 8" },
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always_known = true,
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level = 1,
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})
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crafting.register_recipe({
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type = "inv",
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output = "default:stick 2",
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items = { "default:ladder" },
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always_known = true,
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level = 1,
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})
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-- Wooden plank x3 <== Wooden pickaxe
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crafting.register_recipe({
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type = "inv",
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output = "default:wood 3",
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@ -140,6 +176,7 @@ crafting.register_recipe({
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level = 1,
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})
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-- Wooden plank x2 <== Wooden sword
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crafting.register_recipe({
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type = "inv",
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output = "default:wood 2",
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@ -148,6 +185,7 @@ crafting.register_recipe({
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level = 1,
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})
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-- Wooden plank x3 <== Wooden axe
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crafting.register_recipe({
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type = "inv",
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output = "default:wood 3",
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@ -156,6 +194,7 @@ crafting.register_recipe({
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level = 1,
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})
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-- Wooden plank <== Wooden shovel
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crafting.register_recipe({
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type = "inv",
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output = "default:wood 1",
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@ -163,19 +202,3 @@ crafting.register_recipe({
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always_known = true,
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level = 1,
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})
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crafting.register_recipe({
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type = "inv",
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output = "shooter:ammo 1",
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items = { "default:tin_ingot 3", "default:coal_lump 2" },
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always_known = true,
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level = 1,
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})
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crafting.register_recipe({
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type = "inv",
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output = "shooter:ammo 1",
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items = { "default:steel_ingot 3", "default:coal_lump 2" },
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always_known = true,
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level = 1,
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})
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