Completely remove wooden tools (#331)

The default items given on respawn will consist of wooden tools instead.
This commit is contained in:
ANAND 2019-03-19 22:24:43 +05:30 committed by GitHub
parent b9d8d7b2a4
commit 86ce4d7328
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GPG key ID: 4AEE18F83AFDEB23
12 changed files with 29 additions and 163 deletions

View file

@ -73,6 +73,7 @@ crafting.register_recipe({
level = 1, level = 1,
}) })
-- Wood x4
crafting.register_recipe({ crafting.register_recipe({
type = "inv", type = "inv",
output = "default:wood 4", output = "default:wood 4",
@ -144,64 +145,6 @@ crafting.register_recipe({
level = 1, level = 1,
}) })
-- Shovels
for _, orex in pairs(full_ores) do
crafting.register_recipe({
type = "inv",
output = "default:shovel_" .. orex[1],
items = { "default:stick 2", orex[2] },
always_known = true,
level = 1,
})
end
-- Axes
for _, orex in pairs(full_ores) do
crafting.register_recipe({
type = "inv",
output = "default:axe_" .. orex[1],
items = { "default:stick 2", orex[2] .. " 3" },
always_known = true,
level = 1,
})
end
-- Wooden plank x3 <== Wooden pickaxe
crafting.register_recipe({
type = "inv",
output = "default:wood 3",
items = { "default:pick_wood" },
always_known = true,
level = 1,
})
-- Wooden plank x2 <== Wooden sword
crafting.register_recipe({
type = "inv",
output = "default:wood 2",
items = { "default:sword_wood" },
always_known = true,
level = 1,
})
-- Wooden plank x3 <== Wooden axe
crafting.register_recipe({
type = "inv",
output = "default:wood 3",
items = { "default:axe_wood" },
always_known = true,
level = 1,
})
-- Wooden plank <== Wooden shovel
crafting.register_recipe({
type = "inv",
output = "default:wood 1",
items = { "default:shovel_wood" },
always_known = true,
level = 1,
})
crafting.register_recipe({ crafting.register_recipe({
type = "inv", type = "inv",
output = "ctf_traps:spike 1", output = "ctf_traps:spike 1",
@ -241,3 +184,25 @@ crafting.register_recipe({
always_known = true, always_known = true,
level = 1, level = 1,
}) })
-- Shovels
for _, orex in pairs(full_ores) do
crafting.register_recipe({
type = "inv",
output = "default:shovel_" .. orex[1],
items = { "default:stick 2", orex[2] },
always_known = true,
level = 1,
})
end
-- Axes
for _, orex in pairs(full_ores) do
crafting.register_recipe({
type = "inv",
output = "default:axe_" .. orex[1],
items = { "default:stick 2", orex[2] .. " 3" },
always_known = true,
level = 1,
})
end

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@ -1,8 +1,4 @@
local blacklist = { local blacklist = {
"default:pick_wood",
"default:axe_wood",
"default:shovel_wood",
"default:sword_wood",
"default:leaves", "default:leaves",
"default:jungleleaves", "default:jungleleaves",
"default:pine_needles", "default:pine_needles",

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@ -2,7 +2,8 @@ give_initial_stuff = {}
setmetatable(give_initial_stuff, { setmetatable(give_initial_stuff, {
__call = function(self, player) __call = function(self, player)
minetest.log("action", "Giving initial stuff to player "..player:get_player_name()) minetest.log("action", "Giving initial stuff to player "
.. player:get_player_name())
local inv = player:get_inventory() local inv = player:get_inventory()
inv:set_list("main", {}) inv:set_list("main", {})
inv:set_list("craft", {}) inv:set_list("craft", {})
@ -21,8 +22,8 @@ setmetatable(give_initial_stuff, {
function give_initial_stuff.get_stuff() function give_initial_stuff.get_stuff()
return ctf_map.map and ctf_map.map.initial_stuff or { return ctf_map.map and ctf_map.map.initial_stuff or {
"default:pick_wood", "default:pick_stone",
"default:sword_wood", "default:sword_stone",
"default:torch 3", "default:torch 3",
} }
end end

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@ -41,17 +41,13 @@ minetest.register_alias("mossycobble", "default:mossycobble")
minetest.register_alias("steelblock", "default:steelblock") minetest.register_alias("steelblock", "default:steelblock")
minetest.register_alias("sapling", "default:sapling") minetest.register_alias("sapling", "default:sapling")
minetest.register_alias("WPick", "default:pick_wood")
minetest.register_alias("STPick", "default:pick_stone") minetest.register_alias("STPick", "default:pick_stone")
minetest.register_alias("SteelPick", "default:pick_steel") minetest.register_alias("SteelPick", "default:pick_steel")
minetest.register_alias("MesePick", "default:pick_mese") minetest.register_alias("MesePick", "default:pick_mese")
minetest.register_alias("WShovel", "default:shovel_wood")
minetest.register_alias("STShovel", "default:shovel_stone") minetest.register_alias("STShovel", "default:shovel_stone")
minetest.register_alias("SteelShovel", "default:shovel_steel") minetest.register_alias("SteelShovel", "default:shovel_steel")
minetest.register_alias("WAxe", "default:axe_wood")
minetest.register_alias("STAxe", "default:axe_stone") minetest.register_alias("STAxe", "default:axe_stone")
minetest.register_alias("SteelAxe", "default:axe_steel") minetest.register_alias("SteelAxe", "default:axe_steel")
minetest.register_alias("WSword", "default:sword_wood")
minetest.register_alias("STSword", "default:sword_stone") minetest.register_alias("STSword", "default:sword_stone")
minetest.register_alias("SteelSword", "default:sword_steel") minetest.register_alias("SteelSword", "default:sword_steel")

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@ -435,28 +435,3 @@ minetest.register_craft({
recipe = "group:stick", recipe = "group:stick",
burntime = 1, burntime = 1,
}) })
minetest.register_craft({
type = "fuel",
recipe = "default:pick_wood",
burntime = 6,
})
minetest.register_craft({
type = "fuel",
recipe = "default:shovel_wood",
burntime = 4,
})
minetest.register_craft({
type = "fuel",
recipe = "default:axe_wood",
burntime = 6,
})
minetest.register_craft({
type = "fuel",
recipe = "default:sword_wood",
burntime = 5,
})

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@ -21,21 +21,6 @@ minetest.register_item(":", {
-- Picks -- Picks
-- --
minetest.register_tool("default:pick_wood", {
description = "Wooden Pickaxe",
inventory_image = "default_tool_woodpick.png",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level=0,
groupcaps={
cracky = {times={[3]=1.60}, uses=10, maxlevel=1},
},
damage_groups = {fleshy=2},
},
groups = {flammable = 2},
sound = {breaks = "default_tool_breaks"},
})
minetest.register_tool("default:pick_stone", { minetest.register_tool("default:pick_stone", {
description = "Stone Pickaxe", description = "Stone Pickaxe",
inventory_image = "default_tool_stonepick.png", inventory_image = "default_tool_stonepick.png",
@ -110,22 +95,6 @@ minetest.register_tool("default:pick_diamond", {
-- Shovels -- Shovels
-- --
minetest.register_tool("default:shovel_wood", {
description = "Wooden Shovel",
inventory_image = "default_tool_woodshovel.png",
wield_image = "default_tool_woodshovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level=0,
groupcaps={
crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1},
},
damage_groups = {fleshy=2},
},
groups = {flammable = 2},
sound = {breaks = "default_tool_breaks"},
})
minetest.register_tool("default:shovel_stone", { minetest.register_tool("default:shovel_stone", {
description = "Stone Shovel", description = "Stone Shovel",
inventory_image = "default_tool_stoneshovel.png", inventory_image = "default_tool_stoneshovel.png",
@ -205,21 +174,6 @@ minetest.register_tool("default:shovel_diamond", {
-- Axes -- Axes
-- --
minetest.register_tool("default:axe_wood", {
description = "Wooden Axe",
inventory_image = "default_tool_woodaxe.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
choppy = {times={[2]=3.00, [3]=1.60}, uses=10, maxlevel=1},
},
damage_groups = {fleshy=2},
},
groups = {flammable = 2},
sound = {breaks = "default_tool_breaks"},
})
minetest.register_tool("default:axe_stone", { minetest.register_tool("default:axe_stone", {
description = "Stone Axe", description = "Stone Axe",
inventory_image = "default_tool_stoneaxe.png", inventory_image = "default_tool_stoneaxe.png",
@ -294,21 +248,6 @@ minetest.register_tool("default:axe_diamond", {
-- Swords -- Swords
-- --
minetest.register_tool("default:sword_wood", {
description = "Wooden Sword",
inventory_image = "default_tool_woodsword.png",
tool_capabilities = {
full_punch_interval = 1,
max_drop_level=0,
groupcaps={
snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1},
},
damage_groups = {fleshy=2},
},
groups = {flammable = 2},
sound = {breaks = "default_tool_breaks"},
})
minetest.register_tool("default:sword_stone", { minetest.register_tool("default:sword_stone", {
description = "Stone Sword", description = "Stone Sword",
inventory_image = "default_tool_stonesword.png", inventory_image = "default_tool_stonesword.png",

View file

@ -11,7 +11,6 @@ wield3d_location = {
["flowers:rose"] = {bone, {x=0.2, y=6.5, z=3}, {x=-100, y=182, z=83}}, ["flowers:rose"] = {bone, {x=0.2, y=6.5, z=3}, {x=-100, y=182, z=83}},
["flowers:tulip"] = {bone, {x=0.2, y=6.5, z=3}, {x=-100, y=182, z=83}}, ["flowers:tulip"] = {bone, {x=0.2, y=6.5, z=3}, {x=-100, y=182, z=83}},
["flowers:viola"] = {bone, {x=0.2, y=6.5, z=3}, {x=-100, y=182, z=83}}, ["flowers:viola"] = {bone, {x=0.2, y=6.5, z=3}, {x=-100, y=182, z=83}},
["default:shovel_wood"] = {bone, {x=0, y=6.5, z=3}, {x=-90, y=137, z=83}},
["default:shovel_stone"] = {bone, {x=0, y=6.5, z=3}, {x=-90, y=137, z=83}}, ["default:shovel_stone"] = {bone, {x=0, y=6.5, z=3}, {x=-90, y=137, z=83}},
["default:shovel_steel"] = {bone, {x=0, y=6.5, z=3}, {x=-90, y=137, z=83}}, ["default:shovel_steel"] = {bone, {x=0, y=6.5, z=3}, {x=-90, y=137, z=83}},
["default:shovel_bronze"] = {bone, {x=0, y=6.5, z=3}, {x=-90, y=137, z=83}}, ["default:shovel_bronze"] = {bone, {x=0, y=6.5, z=3}, {x=-90, y=137, z=83}},
@ -29,4 +28,3 @@ wield3d_location = {
["vessels:drinking_glass"] = {bone, {x=0, y=6.5, z=3}, {x=-90, y=137, z=83}}, ["vessels:drinking_glass"] = {bone, {x=0, y=6.5, z=3}, {x=-90, y=137, z=83}},
["vessels:steel_bottle"] = {bone, {x=0, y=6.5, z=3}, {x=-90, y=137, z=83}}, ["vessels:steel_bottle"] = {bone, {x=0, y=6.5, z=3}, {x=-90, y=137, z=83}},
} }

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@ -1,8 +1,4 @@
local blacklist_drop = { local blacklist_drop = {}
"default:pick_wood",
"default:sword_wood",
"default:ax_wood"
}
local function drop(pos, itemstack) local function drop(pos, itemstack)
local it = itemstack:take_item(itemstack:get_count()) local it = itemstack:take_item(itemstack:get_count())
@ -10,7 +6,7 @@ local function drop(pos, itemstack)
for _, item in pairs(blacklist_drop) do for _, item in pairs(blacklist_drop) do
if sname == item then if sname == item then
minetest.log("error", "Not dropping " .. item) minetest.log("info", "Not dropping " .. item)
return return
end end
end end