Create indestructible nodes after all mods load

This commit is contained in:
LoneWolfHT 2021-04-06 21:21:42 -07:00 committed by GitHub
parent 665ec17c69
commit 8b1de22854
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -117,8 +117,9 @@ local function make_immortal(def)
def.description = def.description and ("Indestructible " .. def.description) def.description = def.description and ("Indestructible " .. def.description)
end end
local registered_nodes = table.copy(minetest.registered_nodes) minetest.register_on_mods_loaded(function()
for name, def in pairs(registered_nodes) do local registered_nodes = table.copy(minetest.registered_nodes)
for name, def in pairs(registered_nodes) do
local mod, nodename = name:match"(..-):(.+)" local mod, nodename = name:match"(..-):(.+)"
local prefix = mod_prefixes[mod] local prefix = mod_prefixes[mod]
if nodename and prefix and not (def.groups and def.groups.mortal) then if nodename and prefix and not (def.groups and def.groups.mortal) then
@ -133,4 +134,5 @@ for name, def in pairs(registered_nodes) do
minetest.register_alias("ctf_map:" .. nodename, new_name) minetest.register_alias("ctf_map:" .. nodename, new_name)
end end
end end
end end
end)