Update calls to ctf_colors.get_color (#396)
MT-CTF/ctf_pvp_engine#35. Also update ctf_pvp_engine submodule.
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4 changed files with 11 additions and 13 deletions
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@ -38,17 +38,17 @@ function ctf_events.update_row(i, player, name, tplayer, evt)
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-- One
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if evt.one then
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local _, tone_hex = ctf_colors.get_color(ctf.player(evt.one))
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local tcolor = ctf_colors.get_color(ctf.player(evt.one))
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if hud:exists(player, idx) then
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hud:change(player, idx, "text", evt.one)
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hud:change(player, idx, "number", tone_hex)
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hud:change(player, idx, "number", tcolor.hex)
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else
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local tmp = {
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hud_elem_type = "text",
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position = {x = 0, y = 0.8},
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scale = {x = 200, y = 100},
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text = evt.one,
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number = tone_hex,
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number = tcolor.hex,
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offset = {x = 145, y = -y_pos},
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alignment = {x = -1, y = 0}
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}
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@ -60,17 +60,17 @@ function ctf_events.update_row(i, player, name, tplayer, evt)
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-- Two
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if evt.two then
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local _, ttwo_hex = ctf_colors.get_color(ctf.player(evt.two))
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local tcolor = ctf_colors.get_color(ctf.player(evt.two))
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if hud:exists(player, idx2) then
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hud:change(player, idx2, "text", evt.two)
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hud:change(player, idx2, "number", ttwo_hex)
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hud:change(player, idx2, "number", tcolor.hex)
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else
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local tmp = {
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hud_elem_type = "text",
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position = {x = 0, y = 0.8},
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scale = {x = 200, y = 100},
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text = evt.two,
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number = ttwo_hex,
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number = tcolor.hex,
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offset = {x = 175, y = -y_pos},
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alignment = {x = 1, y = 0}
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}
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