(Re-)add nodes from MTG (#536)
Adds fire, flowers, vessels, walls, and xpanes
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35
mods/mtg/fire/README.txt
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35
mods/mtg/fire/README.txt
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Minetest Game mod: fire
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=======================
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See license.txt for license information.
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Authors of source code
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----------------------
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Originally by Perttu Ahola (celeron55) <celeron55@gmail.com> (LGPLv2.1+)
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Various Minetest developers and contributors (LGPLv2.1+)
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Authors of media (textures and sounds)
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--------------------------------------
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Everything not listed in here:
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Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com> (CC BY-SA 3.0)
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Muadtralk (CC BY-SA 3.0)
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fire_basic_flame_animated.png
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Gambit (CC BY-SA 3.0)
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fire_flint_steel.png
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dobroide (CC BY 3.0)
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http://www.freesound.org/people/dobroide/sounds/4211/
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fire_small.ogg
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Dynamicell (CC BY 3.0)
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http://www.freesound.org/people/Dynamicell/sounds/17548/
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fire_large.ogg
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fire_fire.*.ogg
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fire_small.ogg and fire_large.ogg are unused but kept temporarily to not break
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other mods that may use them.
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Benboncan (CC BY 3.0)
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https://www.freesound.org/people/Benboncan/sounds/66457/
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fire_flint_and_steel.ogg
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31
mods/mtg/fire/init.lua
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31
mods/mtg/fire/init.lua
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-- fire/init.lua
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-- Load support for MT game translation.
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local S = minetest.get_translator("fire")
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minetest.register_node("fire:permanent_flame", {
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description = S("Permanent Flame"),
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drawtype = "firelike",
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tiles = {
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{
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name = "fire_basic_flame_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1
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},
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},
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},
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inventory_image = "fire_basic_flame.png",
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paramtype = "light",
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light_source = 13,
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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floodable = true,
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damage_per_second = 4,
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groups = {igniter = 2, dig_immediate = 3},
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drop = ""
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})
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84
mods/mtg/fire/license.txt
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84
mods/mtg/fire/license.txt
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License of source code
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----------------------
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GNU Lesser General Public License, version 2.1
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Copyright (C) 2012-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2012-2016 Various Minetest developers and contributors
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This program is free software; you can redistribute it and/or modify it under the terms
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of the GNU Lesser General Public License as published by the Free Software Foundation;
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either version 2.1 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU Lesser General Public License for more details:
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https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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Licenses of media (textures and sounds)
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---------------------------------------
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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Copyright (C) 2012-2016 Perttu Ahola (celeron55) <celeron55@gmail.com>
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Copyright (C) 2012-2016 Muadtralk
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Copyright (C) 2013-2016 Gambit
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You are free to:
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Share — copy and redistribute the material in any medium or format.
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Adapt — remix, transform, and build upon the material for any purpose, even commercially.
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The licensor cannot revoke these freedoms as long as you follow the license terms.
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Under the following terms:
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Attribution — You must give appropriate credit, provide a link to the license, and
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indicate if changes were made. You may do so in any reasonable manner, but not in any way
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that suggests the licensor endorses you or your use.
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ShareAlike — If you remix, transform, or build upon the material, you must distribute
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your contributions under the same license as the original.
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No additional restrictions — You may not apply legal terms or technological measures that
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legally restrict others from doing anything the license permits.
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Notices:
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You do not have to comply with the license for elements of the material in the public
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domain or where your use is permitted by an applicable exception or limitation.
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No warranties are given. The license may not give you all of the permissions necessary
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for your intended use. For example, other rights such as publicity, privacy, or moral
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rights may limit how you use the material.
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For more details:
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http://creativecommons.org/licenses/by-sa/3.0/
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-----------------------
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Attribution 3.0 Unported (CC BY 3.0)
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Copyright (C) 2005 dobroide
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Copyright (C) 2006 Dynamicell
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Copyright (C) 2009 Benboncan
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You are free to:
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Share — copy and redistribute the material in any medium or format.
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Adapt — remix, transform, and build upon the material for any purpose, even commercially.
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The licensor cannot revoke these freedoms as long as you follow the license terms.
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Under the following terms:
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Attribution — You must give appropriate credit, provide a link to the license, and
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indicate if changes were made. You may do so in any reasonable manner, but not in any way
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that suggests the licensor endorses you or your use.
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No additional restrictions — You may not apply legal terms or technological measures that
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legally restrict others from doing anything the license permits.
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Notices:
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You do not have to comply with the license for elements of the material in the public
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domain or where your use is permitted by an applicable exception or limitation.
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No warranties are given. The license may not give you all of the permissions necessary
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for your intended use. For example, other rights such as publicity, privacy, or moral
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rights may limit how you use the material.
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For more details:
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http://creativecommons.org/licenses/by/3.0/
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3
mods/mtg/fire/locale/fire.de.tr
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3
mods/mtg/fire/locale/fire.de.tr
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# textdomain: fire
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Permanent Flame=Permanente Flamme
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Flint and Steel=Feuerstein und Stahl
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3
mods/mtg/fire/locale/fire.es.tr
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3
mods/mtg/fire/locale/fire.es.tr
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# textdomain: fire
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Permanent Flame=Llama permanente
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Flint and Steel=Yesca y pedernal
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3
mods/mtg/fire/locale/fire.fr.tr
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3
mods/mtg/fire/locale/fire.fr.tr
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# textdomain: fire
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Permanent Flame=Flamme permanente
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Flint and Steel=Briquet à silex en acier
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3
mods/mtg/fire/locale/fire.it.tr
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3
mods/mtg/fire/locale/fire.it.tr
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# textdomain: fire
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Permanent Flame=Fiamma permanente
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Flint and Steel=Acciarino
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3
mods/mtg/fire/locale/fire.ms.tr
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3
mods/mtg/fire/locale/fire.ms.tr
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# textdomain: fire
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Permanent Flame=Api Abadi
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Flint and Steel=Pemetik Api
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3
mods/mtg/fire/locale/fire.ru.tr
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3
mods/mtg/fire/locale/fire.ru.tr
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# textdomain: fire
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Permanent Flame=Вечный Огонь
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Flint and Steel=Огниво и Сталь
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3
mods/mtg/fire/locale/fire.se.tr
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3
mods/mtg/fire/locale/fire.se.tr
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# textdomain: fire
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Permanent Flame=Permanent Eld
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Flint and Steel=Flinta och Stål
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3
mods/mtg/fire/locale/template.txt
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3
mods/mtg/fire/locale/template.txt
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# textdomain: fire
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Permanent Flame=
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Flint and Steel=
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3
mods/mtg/fire/mod.conf
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3
mods/mtg/fire/mod.conf
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name = fire
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description = Minetest Game mod: fire
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depends = default
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BIN
mods/mtg/fire/sounds/fire_extinguish_flame.ogg
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BIN
mods/mtg/fire/sounds/fire_extinguish_flame.ogg
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BIN
mods/mtg/fire/sounds/fire_fire.ogg
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BIN
mods/mtg/fire/sounds/fire_fire.ogg
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BIN
mods/mtg/fire/textures/fire_basic_flame.png
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mods/mtg/fire/textures/fire_basic_flame.png
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mods/mtg/fire/textures/fire_basic_flame_animated.png
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mods/mtg/fire/textures/fire_basic_flame_animated.png
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