(Re-)add nodes from MTG (#536)

Adds fire, flowers, vessels, walls, and xpanes
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ANAND 2020-04-22 07:32:23 +05:30 committed by GitHub
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mods/mtg/fire/README.txt Normal file
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Minetest Game mod: fire
=======================
See license.txt for license information.
Authors of source code
----------------------
Originally by Perttu Ahola (celeron55) <celeron55@gmail.com> (LGPLv2.1+)
Various Minetest developers and contributors (LGPLv2.1+)
Authors of media (textures and sounds)
--------------------------------------
Everything not listed in here:
Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com> (CC BY-SA 3.0)
Muadtralk (CC BY-SA 3.0)
fire_basic_flame_animated.png
Gambit (CC BY-SA 3.0)
fire_flint_steel.png
dobroide (CC BY 3.0)
http://www.freesound.org/people/dobroide/sounds/4211/
fire_small.ogg
Dynamicell (CC BY 3.0)
http://www.freesound.org/people/Dynamicell/sounds/17548/
fire_large.ogg
fire_fire.*.ogg
fire_small.ogg and fire_large.ogg are unused but kept temporarily to not break
other mods that may use them.
Benboncan (CC BY 3.0)
https://www.freesound.org/people/Benboncan/sounds/66457/
fire_flint_and_steel.ogg

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mods/mtg/fire/init.lua Normal file
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-- fire/init.lua
-- Load support for MT game translation.
local S = minetest.get_translator("fire")
minetest.register_node("fire:permanent_flame", {
description = S("Permanent Flame"),
drawtype = "firelike",
tiles = {
{
name = "fire_basic_flame_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1
},
},
},
inventory_image = "fire_basic_flame.png",
paramtype = "light",
light_source = 13,
walkable = false,
buildable_to = true,
sunlight_propagates = true,
floodable = true,
damage_per_second = 4,
groups = {igniter = 2, dig_immediate = 3},
drop = ""
})

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mods/mtg/fire/license.txt Normal file
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License of source code
----------------------
GNU Lesser General Public License, version 2.1
Copyright (C) 2012-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2012-2016 Various Minetest developers and contributors
This program is free software; you can redistribute it and/or modify it under the terms
of the GNU Lesser General Public License as published by the Free Software Foundation;
either version 2.1 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Lesser General Public License for more details:
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
Licenses of media (textures and sounds)
---------------------------------------
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
Copyright (C) 2012-2016 Perttu Ahola (celeron55) <celeron55@gmail.com>
Copyright (C) 2012-2016 Muadtralk
Copyright (C) 2013-2016 Gambit
You are free to:
Share — copy and redistribute the material in any medium or format.
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and
indicate if changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use.
ShareAlike — If you remix, transform, or build upon the material, you must distribute
your contributions under the same license as the original.
No additional restrictions — You may not apply legal terms or technological measures that
legally restrict others from doing anything the license permits.
Notices:
You do not have to comply with the license for elements of the material in the public
domain or where your use is permitted by an applicable exception or limitation.
No warranties are given. The license may not give you all of the permissions necessary
for your intended use. For example, other rights such as publicity, privacy, or moral
rights may limit how you use the material.
For more details:
http://creativecommons.org/licenses/by-sa/3.0/
-----------------------
Attribution 3.0 Unported (CC BY 3.0)
Copyright (C) 2005 dobroide
Copyright (C) 2006 Dynamicell
Copyright (C) 2009 Benboncan
You are free to:
Share — copy and redistribute the material in any medium or format.
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and
indicate if changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use.
No additional restrictions — You may not apply legal terms or technological measures that
legally restrict others from doing anything the license permits.
Notices:
You do not have to comply with the license for elements of the material in the public
domain or where your use is permitted by an applicable exception or limitation.
No warranties are given. The license may not give you all of the permissions necessary
for your intended use. For example, other rights such as publicity, privacy, or moral
rights may limit how you use the material.
For more details:
http://creativecommons.org/licenses/by/3.0/

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# textdomain: fire
Permanent Flame=Permanente Flamme
Flint and Steel=Feuerstein und Stahl

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# textdomain: fire
Permanent Flame=Llama permanente
Flint and Steel=Yesca y pedernal

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# textdomain: fire
Permanent Flame=Flamme permanente
Flint and Steel=Briquet à silex en acier

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# textdomain: fire
Permanent Flame=Fiamma permanente
Flint and Steel=Acciarino

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# textdomain: fire
Permanent Flame=Api Abadi
Flint and Steel=Pemetik Api

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# textdomain: fire
Permanent Flame=Вечный Огонь
Flint and Steel=Огниво и Сталь

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# textdomain: fire
Permanent Flame=Permanent Eld
Flint and Steel=Flinta och Stål

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# textdomain: fire
Permanent Flame=
Flint and Steel=

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mods/mtg/fire/mod.conf Normal file
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name = fire
description = Minetest Game mod: fire
depends = default

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