Make sand not fall

This commit is contained in:
rubenwardy 2015-12-08 13:28:28 +00:00
parent 3d40254c71
commit 9f5168a918

View file

@ -276,14 +276,14 @@ minetest.register_node("default:dirt_with_snow", {
minetest.register_node("default:sand", { minetest.register_node("default:sand", {
description = "Sand", description = "Sand",
tiles = {"default_sand.png"}, tiles = {"default_sand.png"},
groups = {crumbly=3, falling_node=1, sand=1}, groups = {crumbly=3, sand=1},
sounds = default.node_sound_sand_defaults(), sounds = default.node_sound_sand_defaults(),
}) })
minetest.register_node("default:desert_sand", { minetest.register_node("default:desert_sand", {
description = "Desert Sand", description = "Desert Sand",
tiles = {"default_desert_sand.png"}, tiles = {"default_desert_sand.png"},
groups = {crumbly=3, falling_node=1, sand=1}, groups = {crumbly=3, sand=1},
sounds = default.node_sound_sand_defaults(), sounds = default.node_sound_sand_defaults(),
}) })
@ -292,7 +292,7 @@ minetest.register_node("default:desert_sand", {
minetest.register_node("default:gravel", { minetest.register_node("default:gravel", {
description = "Gravel", description = "Gravel",
tiles = {"default_gravel.png"}, tiles = {"default_gravel.png"},
groups = {crumbly=2, falling_node=1}, groups = {crumbly=2},
sounds = default.node_sound_dirt_defaults({ sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5}, footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0}, dug = {name="default_gravel_footstep", gain=1.0},
@ -313,7 +313,7 @@ minetest.register_node("default:snow", {
{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5}, {-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
}, },
}, },
groups = {crumbly=3,falling_node=1}, groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults({ sounds = default.node_sound_dirt_defaults({
footstep = {name="default_snow_footstep", gain=0.25}, footstep = {name="default_snow_footstep", gain=0.25},
dug = {name="default_snow_footstep", gain=0.75}, dug = {name="default_snow_footstep", gain=0.75},