shooter_tweaks: fleshy...
It's fleshy, not flesy
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@ -49,7 +49,7 @@ shooter.blast = function(pos, radius, fleshy, distance, user, groups)
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return
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end
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groups = groups or { "flesy" }
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groups = groups or { "fleshy" }
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pos = v3d.round(pos)
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local name = user:get_player_name()
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