diff --git a/mods/ctf/ctf_map/maps b/mods/ctf/ctf_map/maps index 9e25819..1595c65 160000 --- a/mods/ctf/ctf_map/maps +++ b/mods/ctf/ctf_map/maps @@ -1 +1 @@ -Subproject commit 9e2581925aed31e5572507a0aba8120c18f41fa0 +Subproject commit 1595c6532532daf6745e42865db33f1b7dc1bfd8 diff --git a/mods/ctf/ctf_map/schem_map.lua b/mods/ctf/ctf_map/schem_map.lua index e95d11d..91d3d02 100644 --- a/mods/ctf/ctf_map/schem_map.lua +++ b/mods/ctf/ctf_map/schem_map.lua @@ -28,6 +28,30 @@ local max_r = 120 local mapdir = minetest.get_modpath("ctf_map") .. "/maps/" ctf_map.map = nil +-- Modify server status message to include map info +local map_str +local old_server_status = minetest.get_server_status +function minetest.get_server_status(name, joined) + local status = old_server_status() + + if not ctf_map.map or not map_str then + return status + end + + local str = map_str + if minetest.get_player_by_name(name) then + str = minetest.colorize("#44FF44", str) + end + status = status .. "\n" .. str + + -- If player just joined, also display map hint + if joined and ctf_map.map.hint then + status = status .. "\n" .. minetest.colorize("#22FF22", ctf_map.map.hint) + end + + return status +end + local next_idx minetest.register_chatcommand("set_next", { @@ -115,7 +139,7 @@ function ctf_map.place_map(map) end minetest.after(2, function() - local msg = "Map: " .. map.name .. " by " .. map.author + local msg = map_str if map.hint then msg = msg .. "\n" .. map.hint end @@ -164,6 +188,8 @@ function ctf_match.load_map_meta(idx, name) map.pos1 = vector.add(offset, { x = -map.r, y = -map.h / 2, z = -map.r }) map.pos2 = vector.add(offset, { x = map.r, y = map.h / 2, z = map.r }) + map_str = "Map: " .. map.name .. " by " .. map.author + -- Read teams from config local i = 1 while meta:get("team." .. i) do @@ -304,16 +330,3 @@ function ctf_match.create_teams() end end end - -minetest.register_on_joinplayer(function(player) - local map = ctf_map.map - if not map then - return - end - - local msg = "Map: " .. map.name .. " by " .. map.author - if map.hint then - msg = msg .. "\n" .. map.hint - end - minetest.chat_send_player(player:get_player_name(), msg) -end)