ctf_map: Fix per-map treasures registering at server startup (#421)
Fixes regression introduced by abbd62ac
, which calls `load_map_meta` for all maps right at server startup, instead of calling it per-map for every new match.
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commit
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1 changed files with 51 additions and 50 deletions
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@ -130,56 +130,6 @@ local function load_map_meta(idx, path)
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i = i + 1
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i = i + 1
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end
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end
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-- Register per-map treasures, or the default set of treasures
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-- if treasures field hasn't been defined in map meta
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if ctf_treasure then
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treasurer.treasures = {}
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if treasures then
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for _, item in pairs(treasures) do
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item = item:split(",")
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-- treasurer.register_treasure(name, rarity, preciousness, count)
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if #item == 4 then
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treasurer.register_treasure(item[1],
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tonumber(item[2]),
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tonumber(item[3]),
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tonumber(item[4]))
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-- treasurer.register_treasure(name, rarity, preciousness, {min, max})
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elseif #item == 5 then
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treasurer.register_treasure(item[1],
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tonumber(item[2]),
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tonumber(item[3]),
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{
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tonumber(item[4]),
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tonumber(item[5])
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})
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end
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end
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else
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-- If treasure is a part of map's initial stuff, don't register it
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local blacklist = map.initial_stuff or give_initial_stuff.get_stuff()
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for _, def in pairs(ctf_treasure.get_default_treasures()) do
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local is_valid = true
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for _, b_item in pairs(blacklist) do
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local b_stack = ItemStack(b_item)
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local t_stack = ItemStack(def[1])
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if b_stack:get_name() == t_stack:get_name() and
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t_stack:get_count() == 1 then
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is_valid = false
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minetest.log("action",
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"ctf_map: Omitting treasure - " .. def[1])
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break
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end
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end
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if is_valid then
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minetest.log("info",
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"ctf_map: Registering treasure - " .. def[1])
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treasurer.register_treasure(def[1], def[2], def[3], def[4])
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end
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end
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end
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end
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-- Read custom chest zones from config
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-- Read custom chest zones from config
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i = 1
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i = 1
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while meta:get("chests." .. i .. ".from") do
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while meta:get("chests." .. i .. ".from") do
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@ -342,6 +292,57 @@ ctf_match.register_on_new_match(function()
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ctf_map.map.idx = idx
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ctf_map.map.idx = idx
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map_str = "Map: " .. ctf_map.map.name .. " by " .. ctf_map.map.author
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map_str = "Map: " .. ctf_map.map.name .. " by " .. ctf_map.map.author
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-- Register per-map treasures, or the default set of treasures
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-- if treasures field hasn't been defined in map meta
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if ctf_treasure then
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treasurer.treasures = {}
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if ctf_map.treasures then
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for _, item in pairs(ctf_map.treasures) do
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item = item:split(",")
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-- treasurer.register_treasure(name, rarity, preciousness, count)
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if #item == 4 then
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treasurer.register_treasure(item[1],
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tonumber(item[2]),
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tonumber(item[3]),
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tonumber(item[4]))
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-- treasurer.register_treasure(name, rarity, preciousness, {min, max})
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elseif #item == 5 then
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treasurer.register_treasure(item[1],
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tonumber(item[2]),
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tonumber(item[3]),
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{
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tonumber(item[4]),
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tonumber(item[5])
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})
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end
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end
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else
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-- If treasure is a part of map's initial stuff, don't register it
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local blacklist = ctf_map.map.initial_stuff or give_initial_stuff.get_stuff()
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for _, def in pairs(ctf_treasure.get_default_treasures()) do
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local is_valid = true
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for _, b_item in pairs(blacklist) do
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local b_stack = ItemStack(b_item)
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local t_stack = ItemStack(def[1])
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if b_stack:get_name() == t_stack:get_name() and
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t_stack:get_count() == 1 then
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is_valid = false
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minetest.log("action",
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"ctf_map: Omitting treasure - " .. def[1])
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break
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end
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end
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if is_valid then
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minetest.log("info",
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"ctf_map: Registering treasure - " .. def[1])
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treasurer.register_treasure(def[1], def[2], def[3], def[4])
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end
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end
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end
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end
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-- Place map
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-- Place map
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place_map(ctf_map.map)
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place_map(ctf_map.map)
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end)
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end)
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