Fix ctf_respawn_delay bug (#880)

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savilli 2021-05-09 01:40:17 +02:00 committed by GitHub
parent 69d5c40c73
commit c642f49d1a
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2 changed files with 5 additions and 3 deletions

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@ -8,8 +8,7 @@ local RESPAWN_MESSAGE = "Respawning in "
minetest.register_on_dieplayer(function(player, reason)
local pname = player:get_player_name()
if ctf_match.is_in_build_time() or (reason.type == "punch" and reason.object and
reason.object:is_player() and reason.object:get_player_name() == pname) then
if ctf_match.is_in_build_time() or ctf_respawn_delay.players[pname] then -- what is dead may never die
return
end