Update chatplus, email and report

This commit is contained in:
rubenwardy 2016-03-17 15:39:49 +00:00
parent 2b18dc58ea
commit c812241314
18 changed files with 604 additions and 223 deletions

22
mods/chatplus/.gitattributes vendored Normal file
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@ -1,7 +1,8 @@
# Chatplus
Adds ignoring and email style inboxes. Also provides a powerful API,
and optionally allows distance limiting.
**NOTE: Chatplus has split into two mods, chatplus and [email](https://github.com/rubenwardy/email)**
Adds ignoring, distance limiting (optional) and a swear filter (optional). Also provides a powerful API.
License: GPL 3.0 or later.
@ -11,12 +12,6 @@ Created by rubenwardy.
* /ignore [name] - ignore a player
* /unignore [name] - unignore a player
* /mail [name] [msg] - message a player (online or offline!)
* /inbox - open your inbox
* /inbox clear - clear your inbox
* /inbox text - see the text version of the inbox.
* /inbox txt - alias of /inbox text
* /inbox t - alias of /inbox text
## HUD

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@ -70,19 +70,24 @@ function chatplus.load()
if from_file.players and from_file.version >= 2 then
chatplus.players = from_file.players
else
chatplus.old_inbox = {}
chatplus.players = {}
for name, data in pairs(from_file) do
chatplus.players[name] = data
local inbox = data.inbox
data.inbox = {}
data.inbox = nil
chatplus.players[name] = data
chatplus.old_inbox[name] = {}
for _, msg in pairs(inbox) do
table.insert(data.inbox, {
table.insert(chatplus.old_inbox[name], {
date = "?",
from = "?",
msg = msg
})
end
end
if chatplus.on_old_inbox then
chatplus.on_old_inbox(chatplus.old_inbox)
end
end
return
end
@ -211,7 +216,7 @@ end
-- Minetest callbacks
minetest.register_on_chat_message(function(...)
local ret = chatplus.send(...)
if ret and minetest.global_exists("irc") then
if ret and minetest.global_exists("irc") and irc.on_chatmessage then
irc.on_chatmessage(...)
end
return ret

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@ -1,2 +1,2 @@
Adds ignoring and email style inboxes. Also provides a powerful API,
and optionally allows distance limiting.
Adds chat functions such as ignoring, distance limiting, and swear filtering.
Also provides a powerful API, and optionally allows distance limiting.

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@ -6,9 +6,6 @@
---------------------
dofile(minetest.get_modpath("chatplus") .. "/api.lua")
dofile(minetest.get_modpath("chatplus") .. "/mail.lua")
--
-- Ignoring

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@ -1,195 +0,0 @@
-- Chat Plus
-- by rubenwardy
---------------------
-- mail.lua
-- Adds C+'s email.
---------------------
minetest.register_on_joinplayer(function(player)
local _player = chatplus.poke(player:get_player_name(),player)
-- inbox stuff!
if _player.inbox and #_player.inbox>0 then
minetest.after(10, minetest.chat_send_player,
player:get_player_name(),
"(" .. #_player.inbox .. ") You have mail! Type /inbox to recieve")
end
end)
-- inbox
function chatplus.showInbox(name, text_mode)
-- Get player info
local player = chatplus.players[name]
-- Show
if text_mode then
if not player or not player.inbox or #player.inbox == 0 then
return true, "Your inbox is empty!"
else
minetest.chat_send_player(name, #player.inbox .. " items in your inbox:")
for i = 1, #player.inbox do
local item = player.inbox[i]
minetest.chat_send_player(name, i .. ") " ..item.date ..
" <" .. item.from .. "> " .. item.msg)
end
return true, "End of mail (" .. #player.inbox .. " item)"
end
else
local fs = "size[12,8]"
fs = fs .. "vertlabel[0,0;Chatplus Mail]"
fs = fs .. "tablecolumns[color;text;color;text;text]"
fs = fs .. "tableoptions[highlight=#ffffff33]"
fs = fs .. "table[0.5,0;11.25,7;inbox;"
fs = fs .. "#ffffff,Date,,From,Message"
if not player or not player.inbox or #player.inbox == 0 then
fs = fs .. ",#d0d0d0,,#d0d0d0," ..
minetest.formspec_escape(":)") ..
"," ..
minetest.formspec_escape("Well done! Your inbox is empty!")
else
for i = 1, #player.inbox do
fs = fs .. ",#D0D0D0,"
fs = fs .. minetest.formspec_escape(player.inbox[i].date) .. ","
if minetest.check_player_privs(player.inbox[i].from, {kick = true, ban = true}) then
fs = fs .. "#FFD700,"
else
fs = fs .. "#ffffff,"
end
fs = fs .. minetest.formspec_escape(player.inbox[i].from) .. ","
fs = fs .. minetest.formspec_escape(player.inbox[i].msg)
end
end
fs = fs .. "]"
fs = fs .. "button[0,7.25;2,1;clear;Delete All]"
--fs = fs .. "button[0,7.25;2,1;clear;Mark as read]"
fs = fs .. "button_exit[10.1,7.25;2,1;close;Close]"
fs = fs .. "label[2,7.4;Exit then type /mail username message to reply]"
minetest.show_formspec(name, "chatplus:inbox", fs)
return true, "Opened inbox!"
end
return true
end
minetest.register_on_player_receive_fields(function(player,formname,fields)
if fields.clear then
local name = player:get_player_name()
chatplus.poke(name).inbox = {}
chatplus.save()
minetest.chat_send_player(name, "Inbox cleared!")
chatplus.showInbox(name)
end
--[[if fields.mark_all_read then
if player and player.inbox and #player.inbox > 0 then
for i = 1, #player.inbox do
player.inbox[i].read = true
end
chatplus.save()
minetest.chat_send_player(name, "Marked all as read!")
chatplus.showInbox(name)
end
end]]--
end)
minetest.register_chatcommand("inbox", {
params = "clear?",
description = "inbox: print the items in your inbox",
func = function(name, param)
if param == "clear" then
local player = chatplus.poke(name)
player.inbox = {}
chatplus.save()
return true, "Inbox cleared"
elseif param == "text" or param == "txt" or param == "t" then
return chatplus.showInbox(name, true)
else
return chatplus.showInbox(name, false)
end
end
})
function chatplus.send_mail(name, to, msg)
minetest.log("ChatplusMail - To: "..to..", From: "..name..", MSG: "..msg)
chatplus.log("ChatplusMail - To: "..to..", From: "..name..", MSG: "..msg)
if chatplus.players[to] then
table.insert(chatplus.players[to].inbox, {
date = os.date("%Y-%m-%d %H:%M:%S"),
from = name,
msg = msg})
chatplus.save()
minetest.chat_send_player(to, name .. " sent you mail! Type /inbox to see it.")
return true, "Message sent to " .. to
else
return false, "Player '" .. to .. "' does not exist"
end
end
minetest.register_chatcommand("mail", {
params = "name msg",
description = "mail: add a message to a player's inbox",
func = function(name, param)
chatplus.poke(name)
local to, msg = string.match(param, "^([%a%d_-]+) (.+)")
if not to or not msg then
minetest.chat_send_player(name,"mail: <playername> <msg>",false)
return
end
return chatplus.send_mail(name, to, msg)
end
})
minetest.register_globalstep(function(dtime)
chatplus.count = chatplus.count + dtime
if chatplus.count > 5 then
chatplus.count = 0
-- loop through player list
for key,value in pairs(chatplus.players) do
if (
chatplus.loggedin and
chatplus.loggedin[key] and
chatplus.loggedin[key].player and
value and
value.inbox and
chatplus.loggedin[key].player.hud_add and
chatplus.loggedin[key].lastcount ~= #value.inbox
) then
if chatplus.loggedin[key].msgicon then
chatplus.loggedin[key].player:hud_remove(chatplus.loggedin[key].msgicon)
end
if chatplus.loggedin[key].msgicon2 then
chatplus.loggedin[key].player:hud_remove(chatplus.loggedin[key].msgicon2)
end
if #value.inbox>0 then
chatplus.loggedin[key].msgicon = chatplus.loggedin[key].player:hud_add({
hud_elem_type = "image",
name = "MailIcon",
position = {x=0.52, y=0.52},
text="chatplus_mail.png",
scale = {x=1,y=1},
alignment = {x=0.5, y=0.5},
})
chatplus.loggedin[key].msgicon2 = chatplus.loggedin[key].player:hud_add({
hud_elem_type = "text",
name = "MailText",
position = {x=0.55, y=0.52},
text=#value.inbox .. " /inbox",
scale = {x=1,y=1},
alignment = {x=0.5, y=0.5},
})
end
chatplus.loggedin[key].lastcount = #value.inbox
end
end
end
end)

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mods/email/README.md Normal file
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@ -0,0 +1,24 @@
# Email
![screenshot](https://cdn.pbrd.co/images/8fn5I3u.png)
Created by rubenwardy.
License: WTFPL.
## Usage
Send an email:
* /mail username message to send
View inbox:
* /inbox
* /inbox text
No formspec commands (good for IRC):
* /mail username message to send
* /inbox text
* /inbox clear

1
mods/email/depends.txt Normal file
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@ -0,0 +1 @@
chatplus?

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@ -0,0 +1 @@
Adds email style inboxes to Minetest.

44
mods/email/hud.lua Normal file
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@ -0,0 +1,44 @@
local hudkit = dofile(minetest.get_modpath("email") .. "/hudkit.lua")
email.hud = hudkit()
function email.update_hud(player)
local name = player:get_player_name()
local inbox = email.get_inbox(name)
if inbox and #inbox > 0 then
if email.hud:exists(player, "email:text") then
email.hud:change(player, "email:text", "text", #inbox .. " /inbox")
else
email.hud:add(player, "email:icon", {
hud_elem_type = "image",
name = "MailIcon",
position = {x=0.52, y=0.52},
text="email_mail.png",
scale = {x=1,y=1},
alignment = {x=0.5, y=0.5},
})
email.hud:add(player, "email:text", {
hud_elem_type = "text",
name = "MailText",
position = {x=0.55, y=0.52},
text= #inbox .. " /inbox",
scale = {x=1,y=1},
alignment = {x=0.5, y=0.5},
})
end
else
email.hud:remove(player, "email:icon")
email.hud:remove(player, "email:text")
end
end
minetest.register_on_leaveplayer(function(player)
email.hud.players[player:get_player_name()] = nil
end)
function email.update_all_hud()
local players = minetest.get_connected_players()
for _, player in pairs(players) do
email.update_hud(player)
end
minetest.after(5, email.update_all_hud)
end
minetest.after(5, email.update_all_hud)

48
mods/email/hudkit.lua Normal file
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@ -0,0 +1,48 @@
-- HudKit, by rubenwardy
-- License: Either WTFPL or CC0, you can choose.
local function hudkit()
return {
players = {},
add = function(self, player, id, def)
local name = player:get_player_name()
local elements = self.players[name]
if not elements then
self.players[name] = {}
elements = self.players[name]
end
elements[id] = player:hud_add(def)
end,
exists = function(self, player, id)
local elements = self.players[player:get_player_name()]
return elements and elements[id]
end,
change = function(self, player, id, stat, value)
local elements = self.players[player:get_player_name()]
if not elements or not elements[id] then
return false
end
player:hud_change(elements[id], stat, value)
return true
end,
remove = function(self, player, id)
local elements = self.players[player:get_player_name()]
if not elements or not elements[id] then
return false
end
player:hud_remove(elements[id])
elements[id] = nil
return true
end
}
end
return hudkit

215
mods/email/init.lua Normal file
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@ -0,0 +1,215 @@
email = {
log = function(msg) end
}
local _loading = true
if minetest.global_exists("chatplus") then
email.log = chatplus.log
function chatplus.on_old_inbox(inbox)
if _loading then
return
end
email.inboxes = inbox
end
end
function email.init()
email.inboxes = {}
email.load()
_loading = false
if minetest.global_exists("chatplus") and chatplus.old_inbox then
chatplus.on_old_inbox(chatplus.old_inbox)
end
end
function email.load()
local file = io.open(minetest.get_worldpath() .. "/email.txt", "r")
if file then
local from_file = minetest.deserialize(file:read("*all"))
file:close()
if type(from_file) == "table" then
if from_file.mod == "email" and tonumber(from_file.ver_min) <= 1 then
email.inboxes = from_file.inboxes
else
error("[Email] Attempt to read incompatible email.txt file.")
end
end
end
end
function email.save()
local file = io.open(minetest.get_worldpath() .. "/email.txt", "w")
if file then
file:write(minetest.serialize({
mod = "email", version = 1, ver_min = 1,
inboxes = email.inboxes }))
file:close()
end
end
minetest.register_on_shutdown(email.save)
function email.get_inbox(name)
return email.inboxes[name] or {}
end
function email.clear_inbox(name)
email.inboxes[name] = nil
email.save()
end
minetest.register_on_joinplayer(function(player)
local inbox = email.get_inbox(player:get_player_name())
if #inbox > 0 then
minetest.after(10, function()
minetest.chat_send_player(player:get_player_name(),
"(" .. #inbox .. ") You have mail! Type /inbox to recieve")
end)
end
end)
function email.get_formspec(name)
local inbox = email.get_inbox(name)
local fs = "size[12,8]"
fs = fs .. "vertlabel[0,0;email Mail]"
function row(fs, c1, date, from, msg)
date = minetest.formspec_escape(date)
from = minetest.formspec_escape(from)
msg = minetest.formspec_escape(msg)
return fs .. ",#d0d0d0," .. table.concat({date, c1, from, msg}, ",")
end
fs = fs .. "tablecolumns[color;text;color;text;text]"
fs = fs .. "tableoptions[highlight=#ffffff33]"
fs = fs .. "table[0.5,0;11.25,7;inbox;"
fs = fs .. "#ffffff,Date,,From,Message"
if #inbox == 0 then
fs = row(fs, "#d0d0d0", "", ":)", "Well done! Your inbox is empty!")
else
for i = 1, #inbox do
local color = "#ffffff"
if minetest.check_player_privs(inbox[i].from, {kick = true, ban = true}) then
color = "#FFD700"
end
local msg = inbox[i].msg
fs = row(fs, color, inbox[i].date, inbox[i].from, msg:sub(1, 44))
while #msg > 45 do
msg = msg:sub(45, #msg)
fs = row(fs, color, "", "", msg:sub(1, 44))
end
end
end
fs = fs .. "]"
fs = fs .. "button[0,7.25;2,1;clear;Delete All]"
--fs = fs .. "button[0,7.25;2,1;clear;Mark as read]"
fs = fs .. "button_exit[10.1,7.25;2,1;close;Close]"
fs = fs .. "label[2,7.4;Exit then type /mail username message to reply]"
return fs
end
function email.show_inbox(name, text_mode)
if text_mode then
local inbox = email.get_inbox(name)
if #inbox == 0 then
return true, "Your inbox is empty!"
else
minetest.chat_send_player(name, #inbox .. " items in your inbox:")
for i = 1, #inbox do
local item = inbox[i]
minetest.chat_send_player(name, i .. ") " ..item.date ..
" <" .. item.from .. "> " .. item.msg)
end
return true, "End of mail (" .. #inbox .. " items)"
end
else
local fs = email.get_formspec(name)
minetest.show_formspec(name, "email:inbox", fs)
return true, "Opened inbox!"
end
return true
end
minetest.register_on_player_receive_fields(function(player,formname,fields)
if fields.clear then
local name = player:get_player_name()
email.clear_inbox(name)
minetest.chat_send_player(name, "Inbox cleared!")
email.show_inbox(name)
end
--[[if fields.mark_all_read then
if player and player.inbox and #player.inbox > 0 then
for i = 1, #player.inbox do
player.inbox[i].read = true
end
minetest.chat_send_player(name, "Marked all as read!")
email.show_inbox(name)
end
end]]--
end)
function email.send_mail(name, to, msg)
minetest.log("Email - To: "..to..", From: "..name..", MSG: "..msg)
email.log("Email - To: "..to..", From: "..name..", MSG: "..msg)
if true then
local mail = {
date = os.date("%Y-%m-%d %H:%M:%S"),
from = name,
msg = msg}
if email.inboxes[to] then
table.insert(email.inboxes[to], mail)
else
email.inboxes[to] = { mail }
end
email.save()
minetest.chat_send_player(to, name .. " sent you mail! Type /inbox to see it.")
return true, "Message sent to " .. to
else
return false, "Player '" .. to .. "' does not exist"
end
end
minetest.register_chatcommand("inbox", {
params = "[/clear/text]",
description = "Inbox: Blank to see inbox. Use 'clear' to empty inbox, 'text' for text only.",
func = function(name, param)
if param == "clear" then
email.clear_inbox(name)
return true, "Inbox cleared"
elseif param == "text" or param == "txt" or param == "t" then
return email.show_inbox(name, true)
else
return email.show_inbox(name, false)
end
end
})
minetest.register_chatcommand("mail", {
params = "name msg",
description = "mail: add a message to a player's inbox",
func = function(name, param)
local to, msg = string.match(param, "^([%a%d_-]+) (.+)")
if to and msg then
return email.send_mail(name, to, msg)
else
return false, "Usage: mail <playername> <some message>"
end
end
})
dofile(minetest.get_modpath("email") .. "/hud.lua")
email.init()

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12
mods/report/README.md Normal file
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@ -0,0 +1,12 @@
# Report
Allows players to report things to admins and online moderators.
Suppose `player`, `griefer` and `moderator` are online players.
`player` runs this command: `/report griefer is griefing`
`moderator` sees: `-!- player reported: griefer is griefing`
The Admin (named in "name") is mailed via chatplus: `<player1> Report: player2 is griefing (mods online: player3)`
License: WTFPL
Depends: chatplus.

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@ -1 +1 @@
chatplus
email

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@ -0,0 +1 @@
Allows players to report misconduct or bugs using /report.

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@ -1,7 +1,3 @@
if not chatplus.send_mail then
error("You need to update chatplus!")
end
minetest.register_chatcommand("report", {
func = function(name, param)
param = param:trim()
@ -19,20 +15,20 @@ minetest.register_chatcommand("report", {
-- Get comma separated list of online moderators and admins
local mods = {}
for _, player in pairs(minetest.get_connected_players()) do
local pname = player:get_player_name()
if minetest.check_player_privs(pname, {kick = true, ban = true}) then
table.insert(mods, pname)
minetest.chat_send_player(pname, "-!- " .. name .. " reported: " .. param)
local toname = player:get_player_name()
if minetest.check_player_privs(toname, {kick = true, ban = true}) then
table.insert(mods, toname)
minetest.chat_send_player(toname, "-!- " .. name .. " reported: " .. param)
end
end
if #mods > 0 then
mod_list = table.concat(mods, ", ")
chatplus.send_mail(name, minetest.setting_get("name"),
email.send_mail(name, minetest.setting_get("name"),
"Report: " .. param .. " (mods online: " .. mod_list .. ")")
return true, "Reported. Moderators currently online: " .. mod_list
else
chatplus.send_mail(name, minetest.setting_get("name"),
email.send_mail(name, minetest.setting_get("name"),
"Report: " .. param .. " (no mods online)")
return true, "Reported. We'll get back to you."
end